What i have is coins, Gold and Silver. What i want is to touch one Gold coin, add 1 to the counter, touch 10 or so Silver coins, add one to the counter.
What i have is :
Player, on collision with GoldCoin: System, Add 1 To CoinCollect (Global Variable)
GoldCoin, Destroy
Text, Set text to round(CoinCollect) <--this works correctly
Player, on collision with SilverCoin: System, Add 1 To SilverCoin (Global Variable)
SilverCoin, Destroy
System, SilverCoin=10: System, Add 1 to CoinCollect (Global Variable) <--Figured this was my anwser but it wont add correct if i grab silver coins, it does like a hundred, but if i grab gold coins first, they add normal, but never add the 10=1 count.
my global variables are CoinCollect and SilverCoin =0 (Global number)
any help would be awesome