Has anyone released anything using this plugin? I tinkered with it some but didn't know how viable it was to invest time in figuring it out without having some idea of what people are doing with it? Are folks able to port to mobile apps with this or perhaps it's reliant on browsers to interact with correctly?
Yes. We did “Robot Rumble” for the AirConsole game contest 2 years ago. It wasn’t commercially viable, earning a total of about $35 the first year. My biggest issue with Q3D is that it is no longer supported. It was fun to play with, but no support or further development is the death knell for a commercial project.
I love the idea of browser based games. Unfortunately, people expect the web to be free and aren’t willing to pay enough to support developers to keep developing.
If you are interested in making mobile 3D games commercially as a small developer, it is hard to beat Unity3d. Their HTML5 export is terrible, and their mobile HTML5 export is nonexistent. For us, Unity was the clear choice when we decided against HTML5 as the target platform for our next 3D game.
If you are worried about the “no coding” dream of Construct + Q3D for mobile, I strongly suggest looking at Unity instead. You will waste so much time trying to get a very limited 3D feature set working for mobile using Q3D, and have something working out of the box in Unity in almost no time at all.
I would love to do a mobile HTML5 port someday using Construct3, but the 3D plugins don’t exist yet.