I just bought this plugin set to develop an educational project (virtual history-themed museum) and I am in need of some assistance, especially when it comes to creating and loading textured models that will actually view. I had some luck with the built-in primives but the models I create in Blender (exported to .obj or .json) don't seem to work.
I am on a small budget so I could pay a little for it, anyone interested?
Hayo
I worked with Q3D for about six months and released a game with it. There are a couple of gotchas when working with Blender to import models:
1. Make sure you are using the three.js R71 exporter. Later versions of three.js made some breaking changes.
2. Make sure you are calling at least one of your diffuse map textures "DiffuseMap" in the animation editor in Construct 2.
Also, in case you haven't already, read all the way through the excellent Q3D manual: https://www.dropbox.com/s/vpn0mbh4m7lo9zj/Q3D%20Users%20Manual%20V2-4_2.docx?dl=0
I will be here off an on, as I am currently working with Unity on a bigger project. I still love working with Construct and Q3D, so I will try to check here periodically if you have questions.
PS - fuego96 is a genius. Be sure to bug him too.
PPS - QuaziGNRLnose is also a genius.