[Plugins] Construct2&3 Cordova Plugins

2 favourites
From the Asset Store
The I18N (Translation) is a Construct plugin created to translate text in game.
  • I buy admob plugin, can you send me this plugin???

  • Raiper341

    Sent you a plugin.

    All paid phonegap related plugins are converted to free.

    and your payment was refunded.

    Thanks

    Edit:

    Now finally adjusted some plugins paid the others free.

  • Raiper341

    Sent you a plugin.

    All paid phonegap related plugins are converted to free.

    and your payment was refunded.

    Thanks

    You could keep it... It can be thanks for your plugins and support

  • I could but determined to make these plugins free.

    Probably, You and community's support will be needed.

    Thanks

    Edit:

    Now finally adjusted some plugins paid the others free.

  • I'm trying to make the admob plugin work but I'm not sure I'm doing it right. I am pretty much having trouble exporting the game. Emulation fails and the game is broken. I do not understand what this means :

    XDK PORJECTS - your_xdk_project - CORDOVA 3.X HYBRID MOBILE APP SETTINGS - PLUGINS AND PERMISSIONS - Third Party Plugins - Add a Third Party Plugin - Get Plugin from the Web -

    Nevermind, I think I got it...

  • You can not emulate when you are using phonegap plugin.

    So test admob banner in real device.

    see this tutorial: https://software.intel.com/en-us/html5/ ... ordova-app

  • cranberrygame Yup, I got it to work and it works well. I have performance issues (which I had not before...) I'm wondering if it's because of the plugin or something I did wrong in the export. Still trying to figure it out.

  • Can't belive plugin now all free

    This is a great news

    so...Thankyou!

    [attachment=0:26ymfd9q][/attachment:26ymfd9q]

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • fongka2

    I got your donation.

    Thanks very much.

  • Is interstitial ads working well? Because i do this: on start of layout i preload ad, then on end of layout i refresh and show ad... and i see ads 2x...

  • I didn't understand the full screen ad story flow exactly.

    Edited the flow to "preload - refresh - show"

    Donwload new version in the main page.

    Caution: native plugin url also updated (see native plugin section in readme.txt)

    And can you let me know possible story flows of banner and full screen ad?

    I can edit story flows.

  • I can only add one instance of AdMob to my game, is this a plugin limitation? Let me explain...

    I have 2 seperate Ad Unit ID's, one is for a banner ad that displays during gameplay and one is for a fullscreen ad that displays when the user exits the game. However, I can only add one unit ID into the plugin and for that reason can only use the banner ad in my game and not implement the second ad, which is the fullscreen on exit.

    I want to be able to add multiple instances of the AdMob plugin and assign each instance a different Ad Unit ID. Am I missing something?

  • FredQ

    What things can you do in other native wrappers?

    I want to know what things you can do in other native wrappers.

  • I have only ever used crosswalk for Android so I don't have experience with anything else, sorry.

    I was just curious about the AdMob plugin and wanted to know if it was possible to create more than one instance within a project to allow for me to use both banner ads and interstitial ads within the same project.

  • I think you are reasonable.

    I'll update so (you can specify banner and interstitial id), and send you email.

    so send me your email by PM.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)