austin Yeah I guess websockets make sense for multiplayer games and maybe your "multiplayer rooms" feature, but it still kinda confuse me for one-time send and receive simple leaderboards
Anyway, I started to do some testing with a leaderboard and a custom display,
can you explain more in detail LeaderboardRank, LeaderboardRankScore and LeaderboardRankName?
You just mention it quickly in the forums, and they doesn't seem to appear on the docs yet...
Apparently it uses the player name from the last posted score from the plugin session, but tend to retrieve the highest score from that name instead of the last one?
Or do I have to put some variable in there like LeaderboardRank(x)?
EDIT: Also will we be able to edit/delete specific leaderboard scores (one at a time) in the future?