Element Quad - set texture based on document element (e.G. Canvas.).
Try it, let me know.
So it can set sprite texture from sprite now? Wait, Not sprite, I meant 9-patch.
Oh! Sorry, I did not see the original post and question. No that won't work.
However, you can use 3D Shape to display sprite or tilemap on the different faces.
It's fine. Thanks. I love a lot of your effects you posted, and I imported most of them into Construct, and I have 2 questions:
1, Would it be possible if you made them into behaviors, so I don't need to worry about the 2 effect limit? This is low priority, and I wouldn't feel sad or anything if you didn't, but it would be kind of nice.
2, You seem to know a lot about addons, would you be willing to look through my MIDI addon's files, and find out what's wrong? It keeps giving me the "TypeError: expected object" error when I load construct, and I've already needed to clear my cache 3 times, spent over 2 hours trying to fix it, then gave up on it, and created a forum post. The files are at github.com/dk865/MidiPro_Construct3/tree/main/MidiPro
If you can't do either of those, it's fine. I made a forum post about the second one but it's waiting for approval. Again, thanks a lot!
As far as I know, effects cannot be changed into behaviors. Is there a 2 effect limit, I have done more than that.
For addon on dev I use c3ide2 to generate the correct addon format and also a server for faster iteration in developer mode and no need to clear cache.
github.com/ConstructFund/c3ide2-cli
Thank you! It seems like a nice tool! However, every time I run it, I get this error:
creating addon ...
? Select addon type ... plugin
? Enter addon name ... MidiPro
? Enter author name ... dk865
type: plugin
name: MidiPro
author: dk865
cloning plugin template ...
addon folder dk865_midipro created successfully
DegitError: could not find commit hash for HEAD
at Degit._cloneWithTar (C:\snapshot\c3ide2-cli\node_modules\degit\dist\index-688c5d50.js:14258:10)
at async Degit.clone (C:\snapshot\c3ide2-cli\node_modules\degit\dist\index-688c5d50.js:14096:4)
at async cloneTemplate (C:\snapshot\c3ide2-cli\commands\scaffold.js:91:3)
at async create (C:\snapshot\c3ide2-cli\commands\scaffold.js:27:16) {
code: 'MISSING_REF',
ref: 'HEAD'
}
Any know fixes?
Post in the issues of its github, perhaps you can get help from the authors there.
With the free version you can only use 2. Would you be willing to look at my Github addon? If not, that's okay, thanks anyways!