tWeeen (Construct 3 Behaviours)

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    • Well we have our answer. I was using an accidentally documented, undocumented feature that wasn´t intended to be used.

      github.com/Scirra/Construct-3-bugs/issues/2155

      I guess I will have to rework that part with the next update.

      • Thanks, the fall tween is working fine.

        I maybe misunderstood some part of it because the workaround in the same style I thought to be efficient just worsened things.

        I am though sure that the error was that the variables used were intended for calls, and so deduced that using a function would solve the problem, did I misunderstand?

        EDIT: My bad it was just that I forgot to pick Player at the "on Jump"

      • Thanks to that thread I was able to find out another workaround for my jump that has the same problem, I'll do:

        Is animation "BlueJump" playing && trigger once {

        call "BlueJump"

        }

        on "BlueJump" {

        #tween

        }

        instead of directly tweening

    • Wew so long story short: There is some weird crazy stuff going on and basically I have no clue why it is happening, I may have to ask Ashley about that one.

      Anyway, the newest update fixes the problem BUT you must change a minor thing in your code. Instead of using "Is on floor + trigger once" you have to use "on landed" because... reasons.

      Hope that solves it :)