Deprecated! Tweening plugin for the c3runtime + tween timeline support.
Thanks, the fall tween is working fine.
I maybe misunderstood some part of it because the workaround in the same style I thought to be efficient just worsened things.
I am though sure that the error was that the variables used were intended for calls, and so deduced that using a function would solve the problem, did I misunderstand?
EDIT: My bad it was just that I forgot to pick Player at the "on Jump"