View a comprehensive history of all the bug fixes in Construct Animate since the first release.

1 favourites
Mouse: 'Is over object' condition still not working consistently in OR blocks
1 favourites
Dark/light themes: incorrect styling of drop zone in 'Import files' dialog
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Animations editor: possible to close the main dialog while sub dialog still showing
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Hierarchies: issue with savegame done in same tick as destroying instance in hierarchy
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Templates: 'use value from template' context menu option not updating preview of effects
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Tweens not restored properly when using the 'set from JSON string' action
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Timelines: posible crash copying a timeline with too much data
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Pin: issue saving/loading JSON when creating/destroying instances quickly
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Possible memory leak removing animation frames
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Sprite: adding animation frame did not always start animation playback
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Project Bar: possible crash if copying lots of large project files
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Binary Data: 'Fill' action incorrectly handled length of -1
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Touch: 'Is touching object' did not always work the same as Mouse 'Cursor is over object'
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Animations editor: 'guess collision polygon after importing images' setting sometimes producing unexpected results
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Project Bar: possible crash if copying extremely large layout
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HTML elements: 'Set CSS style' action did not always correctly handle vendor prefixes
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Changing background styles from CSS files not always working (regression r369)
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Dark/light themes: search box in 'Edit family' dialog not styled correctly
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Dark/light themes: 'Include event sheet' dialog not styled correctly
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Layout View: possible crash trying to copy too much data
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Possible crash undo/redoing changes involving meshes
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Animations editor: properly style the settings dialog for light/dark themes
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Improve robustness of offline caching for very large projects
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Tiled Background: savegames did not include image transform/tile randomization state
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Animations editor: avoid reading folders named '__MACOSX' when importing folders/zips
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Animations editor: copying and pasting animation frames in the editor producing unexpected results at runtime
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Flowcharts: unexpected elements being highlighted
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Flowcharts: crash copying nodes with the keyboard shortcut if there are only outputs selected
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Find all references: possible crash showing from 'View used addons' dialog
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Global layers: crash moving instance from overridden layer (regression r377)
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Hierarchies: runtime crash loading some hierarchies from JSON
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Project Bar: possible crash if copying too much data to clipboard
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Project Bar: fix a link to the flowcharts section of the manual
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Import audio: could not import tagged FLAC files
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Properties Bar: did not always correctly apply min/max values
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Properties Bar: incorrect initial animation could be shown while editing timelines
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Data editor: pasting content from Microsoft Excel produced unwanted results
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Text editor: possible crash closing a text file after making changes
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Flowcharts: delete options not working as expected in some situations
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Timeline bar: give same feedback as Project Bar when opening/closing folders
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Timeline bar: ensure adding behaviour/effect properties generates unique subfolder names
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Timelines: possible crash pasting timelines
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Timelines: Z elevation not previewed correctly in the editor
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Hierarchies: parents with a size of 0 where not producing useful results
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Hierarchies: arrows sometimes not drawn correctly with global layers
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Hierarchies: some hierarchies not restored properly from JSON
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Tweens: tween state not restored properly when using 'Set from JSON string'
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Tweens: runtime crash restoring value tweens from JSON
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Tweens: looping sale tweens producing unexpected results
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Tweens & Hierarchies: size/opacity tweens modifying hierarchy instances not restored properly from JSON
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Tweens & Hierarchies: angle tweens not producing expected results when modified by mirrored/flipped parent
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Tweens & Timelines: loop and ping-pong accumulating error over time
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Particles: sometimes not restored properly when loading JSON
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Drawing Canvas: possible jittery rendering when viewed in 3D
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Improve precision of log10 expression
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Background-blending effects did not always render correctly on rotated layer/layout
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Mesh distortion with effect did not always render consistently between editor/runtime
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'Polka dot' effect dot size could change depending on spritesheet size
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WebGPU: possible error rendering effects with some objects
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WebGPU: possible incorrect rendering of Particles in some specific circumstances
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WebGPU: Lens2 and bumpmapping effects not rendering equivalently to WebGL
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WebGPU: ensure swirl effect rotates clockwise
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WebGPU: ensure proper handling of device loss
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Fix rainbow text in 'Animated SpriteFont effects' example (regression r372)
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Hierarchies: revert recent savegame changes which caused other problems
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Possible crash loading project including certain types of SVG image
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Particles: runtime crash saving particles to JSON
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Timelines: system timescale was not being applied correctly
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Timelines: projects using the 'initial frame' and 'initial animation' properties could fail to load in some languages
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Timelines: audio not played if the audio object's name was not "Audio"
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Timeline bar: possible crash after deleting a timeline while previewing it
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Project bar: avoid creating duplicate audio files when pasting timelines
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Flowcharts: project could save incorrectly after certain modifications
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Flowcharts: ensure starting node always set after inserting or deleting nodes
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Global layers: possible crash changing the layer after using 'Select all in project'
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Possible crash pasting layouts
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Flowcharts: crash closing flowchart (regression r376)
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Windows WebView2: exports did not always work with non-English project name
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Windows WebView2: did not correctly handle non-English filenames
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Event sheet view: make sure conditions show ellipsis correctly with CJK text
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Folder project: possible error reloading from folder where files/folders have invalid names
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Event sheet view: crash pasting/dropping actions that modify a constant
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Sprite Font: incorrect alignment after changing line height (regression r369)
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Possible crash deleting while dragging instance variable/behavior/effect
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Memory leak creating/destroying large numbers of dynamic layers
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WebGPU: background blending effects did not always appear correctly
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WebGL: background blending effects not rendering correctly above HTML layers
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Work around Chrome bug causing content above HTML layers to freeze after resizing window
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Low quality fullscreen mode not working correctly with HTML layers
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Tweens: size tweens in hierarchies sometimes not producing intended results
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Hierarchies: sometimes not restored correctly when loading from JSON
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Particles: loading from JSON producing unexpected results
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Timelines: pasting multiple timelines could produce redudant copies of the same instance
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Timelines: pasting a timeline was not preserving hierarchies properly
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Global layers: crash moving an instance to a global layer without a corresponding overridden layer
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Animations editor: deleting a frame not highlighting the next one available
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Flowcharts: fix styling of inputs in the dark/light themes
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Behaviour/effect renaming not working correctly with dark theme (regression r373)
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Cloud/local browser saves: crash trying to create folder with empty name
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HTML elements: sometimes appeared with incorrect Z order (regression r369)
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Runtime may not have handled renderer context loss correctly
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Possible long-term memory leak creating and destroying thousands of objects
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Speculative fix for some network requests possibly failing in offline mode
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Editor crash showing table controls with an icon field (regression r373)
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Project Bar: possible crash dragging item over project name (regression r371)
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Possible blank display focusing inputs in Chrome for Android
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3D shape: face image point Z co-ordinate did not take in to account Z elevation
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Flowcharts: resizing columns in a node could lead to broken UI
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Flowcharts: disable the browsers built-in autocomplete when clicking on tags
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Flowcharts: scrolling not saved and restored properly when closing and opening a flowchart view
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Flowcharts: crash using the add/remove links in the Properties Bar
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Flowcharts: crash undoing while dragging, resizing or making links
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Flowcharts: possible overlap when attempting to resize nodes
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Flowcharts: 'Start node' setting not undone properly
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Flowcharts: use the same height for each output in a node in all themes
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Flowcharts: crash duplicating a flowchart from the Project Bar
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Canvas snapshots not working in Firefox in worker mode
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WebGPU: Drawing Canvas image data still sometimes flipped upside-down
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WebGPU: Drawing Canvas loadImagePixelData() 'premultiplyAlpha' flag not handled correctly
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WebGPU: possible error rendering partially offscreen effects
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WebGPU: 'Polka dot' and 'Crystal ball' effects not rendering consistently with WebGL
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Bookmarks bar: crash double-tapping a bookmark after undoing a change which moves a bookmarked event
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Flowchart view: UI state not restored properly in some cases
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Flowcharts: crash opening flowchart from Project Bar context menu
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Flowcharts: crash undoing node resize and column resize changes
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Flowcharts: possible for nodes to change position in unexpected ways
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Flowcharts: incorrect feedback when making node links
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Flowcharts: better effort to place new nodes if there isn't space in the selected position
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Flowcharts: unexpected behaviour after deleting an output which is already connected to another node
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Flowcharts: missing text on the dialog to confirm the deletion of flowcharts
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Flowcharts: unexpected results when resizing a node from the left border
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Canvas snapshot of part of screen not working (regression r369)
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HTML Layers not working in some older browsers
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SVG Picture: avoid flicker when changing image at runtime
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Possible crash removing dynamic layer with HTML elements on it
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Remote Preview: could get stuck if cancelled before connection established
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Find references/results bar: not fully styled for dark/light themes