Macrobeing's Recent Forum Activity

  • Hi Guys,

    Since we now have pretty cool 3D stuff going on in construct 3, I was wondering if there is a way to post a game on Oculus. Any inputs in this regard will be a welcome.

    Thanks.

    Tagged:

  • Thankfully I am able to figure out. It was probably silly of me.

    Z elevation overrides the movement in the z order bar, it makes sense. :)

    Thanks

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  • Hi Guys,

    When I move object up in the Z order bar the z index is not getting updated. So as soon as I refresh the list the object returns back to its previous index. This is the same with or without selecting objects in the layout. Also the layer is not locked.

    I remember this is how I used to changed Z index and it normally works. Not sure if I am missing something or if anyone else also facing this issue.

    Thanks.

  • construct.net/en/free-online-games/top-down-shooter-move-look-35952/play

    I published a top down shooter controls code that include gamepad twin thumb stick, that works on Ipad aswell. It took me considerable time to include everything that I felt were required in one project to share with community. I couldnt find something similar and straight forward. So thought of posting. I hope it is useful and let me know if there are better ways of implementing the same. Thanks.

  • Hi Guys,

    It is great to see all the creativity by all you guys and I am happy to say that I finally have my first game ready for release in a week. I really thanks Construct team for providing this awesome engine and made this journey possible. I thoroughly enjoyed making the game and am hoping someone out there can find it interesting to play. Pls let me know if anyone find this interesting or would like to have early access before the release. All feedback is a welcome.

    You guys rock!

  • Hi Guys,

    It is great to see all the creativity by all you guys and I am happy to say that I finally have my first game ready for release soon.

    Thanks.

  • Thanks for responding brushfe. Below my answers.

    1. The noise is like tiny cracks or tiny electric pulse (electric static noise). Not sure if that make sense sorry :(

    2. It starts with noise + audio and in a min or 2 noise takes over the actual audio in my game. But in the audio positioning example project it is always noise + audio. I have 3 different audio at objects playing in parallel in my game. Currently I am trying to use audio at position instead of audio at object to see if that makes any difference.

    3. The issue happens in headphone and iPad speakers.

    4. To avoid interference, I did the same tests on my iPhone in different rooms, also without bluetooth. Same result with noise.

    5. I am using iPad air Gen 3 and iPhone SE 2020.

  • I tried opening the Audio positioning example file on iOS (Safari browser on iPad) and I can hear the same static noise. Can someone look at this and let me know if I am missing something here ?

  • Attached images for the audio code. Not sure if am doing anything wrong. I am playing 3 audio files.

  • Hi Guys,

    I am getting Static noises on iPad when I walk into area with "play at an object" in conjunction with "Listener Object". I don't get this problem when I run the game on PC. I am running a web version game from server.

    Pls let me know if anyone else facing same issue?

    Thanks

  • Oops! Sorry for my noob question. This is my first adventure into making a game :)

    I have implemented the save based on your example file. I was able to save and clear the variables. It worked on windows Chrome browser and on ios Safari. Thanks a mil dop2000.

  • Thanks Dop2000. I tried to use your example c3p file. I couldnt find the 'Storage data' object type in my available object types. I am using r260 version. Not sure if this is a 3rd party plugin.

    By the way thanks for sharing your website link. It has many good tutorials.

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Macrobeing

Member since 16 Apr, 2021

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