Hi Guys,
I would like to know if there a one specific save/load process that can work on browser, steam, android and app store versions ? My game only need storing a couple of global variables and to be able to clear saves from within the game.
As I understand from documentation I can either use a simple save/load commands for store full state of the game or use local storage commands to store specific entities. Since I am unable to clear the game saves from within the game I feel like using local storage is better as I only have to store few global variables. But before I implement I would like to ask your wisdom to guide me to a procedure that can work for all types of game publishes.
This could be a total noob question as it might not be possible due to architectural differences between each platforms, but wanted to put it out there just in case I am missing something.
Thanks a mil for the support.