GeorgeZaharia's Recent Forum Activity

  • As for quality yea they where not focused on quality , till now, check their latest updates, they will change their rules on how an app will be accepted , to many low quality apps, that are possible also bad intended , so they want to clean those up, as for how it was till now, yes they did accepted everyone with anything, they needed quantity over quality, but they have enough quantity. and lately allot of people are arguing why their accounts are getting banned , why stuff happens, well i just told u why, you don't need to put me at wall and shoot me /rant. lol

    and if you think google only sucks money and that's it, then your one of the conspiracy guys that thinks Illuminati is real. ... if that is the thing im checking out of this post... so sorry...

  • clicking your own ads or asking people to click your ads its illegal by the terms of advertising companies rules /whatever banner companies don't allow u to do that, not sure where u ever read that any advertising network allow u to ask people to click ur ads, you should read more rules pages my friend blackcrypt

  • yes actually i need something like that a cloud service to be linked on:) can u share a capx?:D

  • thanks friend, already fixed it

    you welcome if u need anything just post here or pm il help u if i can

  • ha, thanks for sharing hehe...

  • is it possible to make an rpg that changes into a platform game on certain levels? if so can i combine any type of game? would it affect speed too much if i do?

    its possible, just u need to adjust all the graphics cause rpg/platformer/puzzle/what ever else may not look same. as for performance, the performance is determined about how u use the events and how many actors u have on screen and how often they update or perform an action.

    its already done, in so many mmorpgs, where u have puzzle games, platformers, shooting practice etc, and the mmorpg, all in 1 a good example is wizard 101 has same principle just the other games are mini games. but u can switch for the rpg to turn into platformer for sure or anything else u want just u need alot of programming (events - each game will have each set of event sheet and then u just need a menu with levels that sends the player from 1 gameplay to another .simple )

  • rotate counter clockwise or anticlockwise i think is in system or object if u just want to make the meteorite spin or rotate 360 Degrees around his own ax

  • Thanks! (I did read the rating classification)

    It's just hard for anyone outside of the USA to even imagine that kids would go out and kill anyone based on a simple splat game. Then again, I live in a country where police officers rarely fire their guns during their whole carreer, unlike in the US where the police officers' guns perhaps even get worn out.

    It's also strange to see e.g. tank games where missiles are shot between tanks and yet this is approved with the lowest possible rating.

    Again, thanks for your input.

    well yes but the game if its about tanks lets say, the title is something about tanks, but no blood, no chopped heads, its just mechanical parts that explodes, they aren't living beings

  • down is simple "90" not "-90"

  • old issue with intel xdk i had this problem long time ago, like maybe5 6 months ago, couldnt find a way around it, i was however able to see the keyboard, but not the input text, or it wasnt poping up not sure, i know for somereason it worked but not cause id did something special i just compressed it as something else, not for phonegap, old default android type for xdk(for sure not cordova or stuff like that cause it was beta back then)

  • can u upload a capx example? try adding multiple origin points , oh but on tilebackground those are disabled, try use rotate clockwise or rotate counter clockwise and just stop them when u want .. hope it fixes ur issue

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  • I understand that; can you point me to the codes that make that do it? I can't seem to figure it out.... :c

    should be fine now

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GeorgeZaharia

Member since 30 Jun, 2014

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