when you're facing left, when you spawn the bullet set it's angle to 180°, that's all
I understand that; can you point me to the codes that make that do it? I can't seem to figure it out.... :c
should be fine now
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Nice example from gamecorpstudio
But you don't need the trigger once subevent
Also set the bullet option (Set Angle) to Yes, this will mirror the bullet ( if you will use a bullet image not just a colored sprite).
okay, thank you so much guys! <3
try this