I thought it would be possible, I mean, the guy from the video only used C3 default 3d plugins (and there is a way to download the game project from the video going into the website linked in the video description).
Before I tryed doing something similar to what that guy did, I did my own 'raytracing laser'
But it's not optimal, here is what I got so far:
- Create a 3D block right at camera's front
- Then Make this object independent (give it the necessary variables to 'survive' without the camera variables)
- Make the object move in the 3D space and in a certain 3D angle.
- Repeat the process
Result, the laser moves like a 'rope' and not like a stick (or how laser was supposed to rotate and move)
I mean, the results at my point of view is cool of watching, but it's not what I am looking for.
I figured out that what I did and what that guy from Youtube did is almost identical, but he is using array and json, and I am doing it using 'voxels' to simulate a laser.