igortyhon's Recent Forum Activity

  • I just discovered the "trigger once" mechanic and it looks useful. I am trying to spawn a sprite to orbit around the character, but when the conditions are met, it is not happening. Even if the vent triggered once, it should still orbit correct?

    The issue I was trying to solve, was that Create Object was creating many objects in orbit so it just looked like a complete circle around the character hence the Trigger Once solution.

    Is this the right use case?

    thanks

    Hi.

    It looks like you want to make mechanics as shown in many commercials, where weapons like swords rotate around the player.

    I recommend you to check all text objects and then compare their contents.

    Trigger once in your case will not help, it is better to check the number of objects on the sheet before creating, if zero then create a new one, you can compare with a variable limiting the maximum number of spoons. This way you can add many weapons of the same type.

  • You can also in the editor enable collision mask view and see what's going on there.

  • Hi. I think you created a small sprite and then you want to stretch it and use it to cover all the water objects on the map, but it gets distorted. That's the fault of a lot of guides on the internet that do that.

    - In the video when you did the last sprite size reduction you didn't show the collision mask, maybe there is a distortion.

    -Replace the sprite with a backglound tile and you can resize it without distortion.

  • Hi.

    Comments and events that are commented out (crossed out) do not go through when exporting and remain ONLY in the source file.

  • Hi. You have given little information.

    Pay attention to events without a trigger, all events that do not have a green arrow are executed every tick, which is about 60 times per second.

    And if you add "for each" to such events, all objects will be searched every tick.

    I recommend to use the for each event with a trigger, for example after a collision or at the beginning of the layout, or put it in the event every few seconds.

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  • You need to transfer the image either in base64 format as I indicated below or store it on hosting and transfer the url address.

    data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAMAAABEpIrGAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAL0UExURf/Sf//Se//RefvTjvDXsOXby9ze3dXg6NLh79Xg6dve3uTbzO/YsvrUkP/Sff/RePjVmNbg6dDh8tDi89Hh8tLh8dLh8NXg6uTbzffVm//Sev3ThejaxNPg7dHh8dPh7ebax/3Th/nUltPi8dve4PfVmfbVnNff5tTi8dTj8tDf7sva6cfX5cfW5cra6dTi8tDh8/XVofnUlcTU46/Az5+ywZisu5aqua6/zsPT4snZ6Km7ypWpuJOntpWquZSot6i6ycjY59re4PzTif/Seejaw9Hj9cHR4JqtvJOnt7/P3s7i9ufaxv/TffDLiaq5xMPU45KpupCou93d2vXVoP/SfP/TfMi7pI2mua2/zsvb6srZ6JquvZSpuJGou5qrt7W0rcW6pca7pba1rJust5esvMTW6Nng5ffPhaGutJSpupuuvZ6xwMG5p/DMiv/SfvLMicS6ppOpupqrtdbFqf3UjOHFlZGputG/n9XBnJCoupSpucC4qPHMiv/RfPrSgejUjP7Sf8m8o9bBnOTHk9zWlHrduQDgxtzVk7O0rZmrt+/Li//Re+vUiprbsADhyQDiywDhys3Xm6Kus7KzrvfTg7bZpjPgxADizHbeuobctQDiys7XmsK5p/LThmfevMLYoLnZpm3euy7gxb7Yov7SfbGzrvjSgrrZpD3gw2/evIPdtrS0rZaptu3Jie7UiaDbrgDhyKa7zdrVyurZvfHXrd/VkoDduAfgxd3Vk+LGlKGzwsDQ39Li8+nawurZvuHc0//TfvzSgPjPhKKutKu9zNHg7+Hc0vfVmuPcz9Xh7eDTvPbNgY+ou6K1xM/e7dze3OPczt3e28/f75+1yKOtstvDmf3RgJystqu8y5GouunJj8/f7q2+zYqnvM29ofzRgaCzwsLS4cTT4q+yr/rQg/PNiKavs5Gpu6e5yL3N3L7O3aO2xaS2xZOot+zKjbCyr9C/n5yst/vQgvHMiZWpuqCttce7pPDMi7KzreDFlvfOhfV1UwMAAAAJcEhZcwAADsIAAA7CARUoSoAAAALzSURBVDhPY4ABRiZmFlY2dg4OTi5uHl4mRqgwDPDxC7AKCgmLiIqJiYoIC4lLSDLxQaXAQEpaRlZYTgwO5ITlFRSloJJAwKTEBpVWBgIwQ1RYRZUfKs3ApKYuDBLU0NTS1tHV01LWB/EMBA2hKqSM1A2AAspixiamZubmZqYWlkCOmJiIoCrYFj5pNpB+TStrG1sbG3NzOxtbewdHTZAZTs4gl7q4uoHk3T1szeHA08wLpMLbB2iJr59/gLKyprs5ULO5XWBQUKAdkGFj46UpIhQcEsrAEBYeYRMZFR0TCxSOi09ITEpOiQOpSE1L52EAuSEjM8vcNjsHZHlgbl5+WFh+QWGRnV1QcUkpf34+0A1l5WATgURgha8vyNW+YZVV1TW1UnwMdfUNjQxNQUA5EIir8c0HyQNBfnMLUC1fXWtbewdDZyBE3q6rG6wfDIDS+T29ff0TJk5imJwFURA4pREqCwb5U6dNnzFz1uw5DF0QefOguQgDgPLz5k+YviB04QTcChZNWLxkKUgB3IplqFYsX7FyxqrVQCvWwBy5dl0YVBIYv1JAR67fsBHkSKg37e03bfaFJqL80C1bGaUY+Hq2bd+xk2EXKKDMY3fvEd27j1EKGBL5Ui77DeQOqEodZAg91NvIcPgI0BH2R48BY0/k+Il8JiY+gZNyomIGp06fCctnAJoZ1nQWaMC586AkYiB/4eLFS7Lg5HP5ytVr10Ee8y24ATTC8+YxkApgiganbGCKirQtujXl9kGgirAKoBHmtjfPg5IIFGjeuQtKPvfugzyW/6AT5BHbh4/ENMEpWllT+fE5kHzck6fg6PN99vwFkGtv8/KVnpaYmJb2awcbe6BA4JFaaOCGdT8HB4a9p5npm7emZu9A0uZxR97DQy7sWedZcIjb2djbgxOPud3ZD7WIkGXwffDxE0QJBGSdjb//GTnyGPLDvjQdKQ8KBCr6GhhU/u37D2AooQLfsIyyps7J8fGZP8N//Q6DamdgAADgBAQKsdvN6AAAAABJRU5ErkJggg==

  • fex.net/en/s/1ffstv7

    fixed

  • I'm going crazy trying to figure out why 😩

    kibaga.org/c3-example/file_uploads/index.php

    Maybe this simple example will help you.

    Local storage works simply and is well documented.

  • You can always check what is in your local storage in debug mode.

  • What could possibly be wrong here?

    Hi. I think you should change the comparison sign.

    In your case, event number 56 repeats about 60 times per second.

  • Yes, 401 is only one working version with the correct sdk.

    Unfortunately, I didn't make a backup and already started my project on 402. Now I can't open it on 401. It's a pain, especially when there is a closed testing of 14 days on Google Console (ಥ﹏ಥ)

    I understand that the only option is to wait for a fix in 403, right?

    Hi.

    -this will be fixed in the next version if someone creates a bug report.

    construct.net/en/forum/construct-3/general-discussion-7/report-bugs-amp-post-128538

    -what is the closed testing 14 days in google console is unclear.

  • Sorry, just to clarify if I understood correctly that I need two actions

    1. Delete the line "cordovaInterface.pluginManager.postMessage("setupSplashScreen", splashScreen)"

    2. Set true "AutoHideSplashScreen" value="true"

    or will only the second action be enough?

    No, it's not.

    I am building through cordova and before building I need to change one parameter.

    You build through android studio, I don't know how to do it there.

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igortyhon

Member since 22 Jul, 2020

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