igortyhon's Recent Forum Activity

  • I answer the forum when I have time and am bored.

    If you need paid services it is better to search here or create a topic.

    construct.net/en/forum/game-development/job-offers-and-team-requests-28

  • Maybe someone else can help better.

    I told you as much as I could.

    I can't understand why it doesn't work for you.

  • I already have that info and the SHA-1 signature is the same as I had during creation the key.

    ......

    No certificate that when you create a key in C3 and signature .*aab does not fit. Google uses it as a download key certificate.

    You need to take the one in the developer's console. There when you distribute through the playmarket google signs the packages again.

    Go to console->select your application->settings menu->application integrity->there is a tab "application signatures"

  • No no there is no need to remove anything.

    You can use any of these keys to connect to services (your screenshot is green)

    But the key must contain this certificate (my screenshot is green)

  • It's all wrong.

    You need to create a connection key for Android type services.

    And "SHA-1" is not the one that you got when you signed it, it's a download key.

    You need to copy the "SHA-1" signature key from the developer's cabinet.

  • I opened YouTube and in the first video the guy talks well about the connection.

    There he has his own plugin for construct3 but it does not matter what plugin. You need to understand the principle of how to do it.

    In general, when I first set up, it was watching some kind of lesson for Unity.)))))

    youtube.com/watch

  • When the authorization token for Android players was created (green)

    You inserted the correct signature certificate (yellow).

    If the assembled package is signed correctly, it should connect to services.

  • I don't see your first request to log in services.

    I see you trying to enter the exit trigger.

    Try adding a login request at startup.

    As in the screenshot (green)

  • Hi.

    -The in-app purchase and the google service are different SDKs and they are not related.

    -To get rid of this inscription you need to release a working version with google services.

  • Вы можете создать приватную переменную для спрайта Boss и переключать ее. Он будет реагировать, когда босс сейчас атакует.

    См. примеры для Constructor3.

    Вам нужно улучшить свои знания.

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  • I will mark on the screenshot the events with which you need to be careful (red).

    For example you are checking if an object has left the sheet to delete it. If there is no green arrow next to the action then this event will be checked every tick about 60 times per second. But we don't need it that often.

    We can check once per second these objects and delete (green).

    And for example updating the text, you don't need to update the score every tick. You can do that after you get the score. Or every 0.3 seconds.

    And you can take that into account when building more complex games. On this small game, all of this optimization will not be noticeable.

    For example, I have groups with Boss behavior and they are inactive. But after spawning the boss I activate them.

    Of course there are events that have to be handled every tick and without this there is nowhere to go! For example the position of the camera and other motion objects...

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igortyhon

Member since 22 Jul, 2020

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