igortyhon's Recent Forum Activity

  • Ashley Hi, Construct3 team!

    This problem is still relevant on iOS highlights the screen, have to change the styles file all the time after export.

    Please fix the style file.

  • construct.net/en/make-games/releases/beta/r364

    Please read the version description.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • There are plenty of ready-made examples on the web.

    I made one more!)

    File c3p

  • There are a lot of problems with children's apps, very strict rules.

    If you're an independent developer, it's better not to go there, this audience is very hard to monetize and has very low retention. Without recognizable brands, you have nothing to do there.

    You need to familiarize yourself with google requirements for such apps, fix everything and post an update.

    If you have only Admob and no analytics you need to disable user data collection, disable personalized ads. Set a restriction on advertising content by age and re-fill the google user data.

  • You didn't post the c3p files so we could check our own. What model of video card do you have?

    For the test I created an empty project with 30 text objects. Chrome browser. Version C3 is stable. The video card is a very weak GT1030.

    I noticed that there is a small load in the editor, but not critical.

    Here's what I got.

  • Here's a simplified example.

    This is not my example, I don't remember who wrote it.

    File c3p

  • You probably think we're gonna get a crystal ball and help.

    Post a screenshot or a c3p file then there's a chance. There's a lot of options for what went wrong.

  • The way it works now is that you set the value to 1 and the next condition switches it to 0.

    Add a wait of 0.1 before assigning a variable.

  • Hi, it happens that after publication players find bugs and write to the developer to fix them.

    I didn't understand the game logic to come up with something clever or some additional check before using the hook.

    I just slightly fixed the collision of a piece of the map and now this place is safe and the state (overlapping) works better. But all the other places and just as dangerous.

    If you are making a similar game this is a great opportunity to figure it out and make it better!

  • c3p

    I created a simple example.

    There is a pool of cards from which we give cards to a player without repeating.

  • I would have two arrays, one permanent with a list of cards with their unique number and properties.

    The other with the cards in the player's hand.

    And when generating a new card, I can select a random card from the first array and check if the player has such a card in the array. If there is, I select another random card again, if not, I show it to the player and stop the selection automaton.

    I don't know if I've made myself clear.

    I do not have a ready example, but recently I did an example with the selection of skils and there too skils that have reached the maximum level were not offered to the player. Take a look.

    c3p

igortyhon's avatar

igortyhon

Member since 22 Jul, 2020

Twitter
igortyhon has 14 followers

Connect with igortyhon