Hello!
I made a timeline animation for when the player picks up anything.
The properties changed are Width and Height and the values go 0 -> 4 -> 0. So it should do a mini bounce and always go back to its original size, but it leaves my sprite stretched instead.
It's not on loop/ping pong or repeating. And it happens when I pick either one or a bunch at the same time.
What am I doing wrong? :O