Hey, this is really cool! Rayman comes to mind. Grafics are also really neat. The levels could perhaps use a little eye-candy, but what's there is cool.
I second the concern about combat, though. There is nothing for me to do in combat, the characters exchange hits on their own, did I play that correctly? It's automated, which is cool as a feature, but kind of defeats the purpose of combat as a mechanic. Worst case I'm stuck for a number of seconds on a bunch of enemies, don't know what's gonna be the outcome and best I can do is wait.
That said this is a cool project and has potential to be even better, keep going!