angstloch's Recent Forum Activity

  • intriguing. there gonna be ay monsters or something?

  • greetings, mortals! I'm so proud to announce the mighty MEGAQÜEST: DEMO OF DARKNESS reached a quite commendable third place in the culturegamefest.com indie wip contest yesterday! Ha! Twas easy! I even made a short speech about the game in the fest showcase n everything. Dude it was fun

    thirds shall be first!

  • instant classic! it's intricate, but hey that's the charm. you could highlight the passive skills with some hud alert, kinda: "OVERWATCH active" when the current chara gets near the ranger. that'd help the player to count on it, i think.

    love the no-nonsense aesthetics and the midish music too. even the title rocks.

  • If you have the free version then you are prohibited from using the C2 product to generate money

    issit?? damn it used to be allowed up to certain billing amount, $5000 or something wasnt it?

  • dude i'm using FL studio to make me music loops for my games. it's so easy, so funny, and so free -- the demo versión that is, which dont allow you save your projects... a bit like improvising innit.

    music gets you the atmosphere. depending on the game, that can be crucial. i like to add some drafty soundtrack rather early.

  • exquisite setting (how can you people live without a thumbUp smily thing)

  • DrewMelton indeed you did! Actually i never managed to get any controls to work half as good as those you tweakd :/

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  • now thats better

    gorgeously disturbing! and quite difficult too. well im pretty clumsy anyway

  • stylish!

    im using Dictionary for dialogues in my game, with a lot of tokenat. pretty easy and versatile -- not exactly finalfantasy, mind you -- but works for simple introductory utterances...

    i say the thing with the main chara is colours rather than design... these subtle shades of gray, feels a bit too smooth, against the more severe, 8bitish bckground. try to contrast it up?

    keeps me wondering about the music for some reason

  • Well thank y'all brothers and/or sisters for your kind feedback.

    But anyway, forget about that amateurish wannabe that was MEGAQÜEST: ORIGINS and get yrselves ready for the bigger, badder, better amateurish wannabe that's gonna be MEGAQÜEST: DEMO OF DARKNESS! Rumor goes it may be up this weekend! Imma worried I wont have enough karma points to post you a decent link!

    MQ:DoD will be the game's second great iteration, and as such includes items, npcs, more monsters, mor-- no wait, actually less backgrounds -- but cooler. It's already perfectly playable, I just need to polish a few things (“cutthraots” n so). Of course what I'm about to upload is but a beta, alpha or whatever's call'd version of the thing. The idea is, i'll be updating it these weeks coming, hopefully benefiting from the Forum's fabled wisdom, until I get something good enough to be published to scirra arcade, kongregate, u name it...

    Screenshot of the day: Plague District Blues

  • yes there is. "monopolio".

    whattabout penumbra? thats spanish, too...

    love the looks of this, btw.

    just a bit too similar to my own stuff

    ...just much cooler

  • man it looks impressive. congrats!

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angstloch

Member since 5 Mar, 2014

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