Pandy's Recent Forum Activity

  • JeyDotC looking forward to it. Thanks

  • JeyDotC

    Is it possible to not set a bullet instance? I mean, let the gun shoot but no object is created yet the number of bullets in clip reduces. As it is now, if you don't set a sprite as the bullet, and you fire the weapon, it results in a javascript error.

  • brunopalermo

    Sorry I just put this up in haste.

    These are 2 static sprites that don't move in the layout. The smaller one is supposed to be lying on the bigger one without any gap. But if I scroll through the layout, like for example if the player has a scroll to behavior, this gap appears as the layout is scrolled through. Same for other static sprites, they seem to be skipping rows and columns of pixels as they are drawn. I hope you got it.

  • https://i.imgur.com/yl2Rktf.png

    https://i.imgur.com/CTLEfWK.png

    Note :

    Window size = 1920 : 1080

    Scale Outer

    Use High DPI = Yes

    Sampling = Linear

    Downscaling = low quality

    Pixel rounding = On

    Changing all of this does not see to make any difference. The size of the sprites are a factor of 2.

  • dop2000

    Thanks, will check it out.

  • R0J0hound Can you update the links please. I want to see the formulas. I can use collision polygons to detect overlapping, but I'm wondering if it'll be faster to just use formulas instead of using sprites and checking collision polygons.

  • R0J0hound

    Thanks.

  • Hey R0J0hound Can you please update the capx link. Thanks

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  • Hello all,

    So I found this tutorial ( https://www.scirra.com/tutorials/9432/h ... ova/page-1 ) Note that this does not use Intel XDK.

    It shows how to build crosswalk apks on your local system which you can directly test on your phone. It works and I built a project which I tested on my phone which runs on Android 5.1.1 . The first couple of builds the game ran smoothly, definitely near 60fps, as it was same as when tested on my laptop. Then I started forking around to get Admob and appodeal working, and built again. I got the ads to work, but the game ran much slower. I thought it must be the appodeal or admob plugins as I haven't changed anything in the game itself, so I removed them. But the game remained slow. So I completely deleted everything and redid the tutorial. But again, the game was slow.

    But then I realized that the game was NOT inconsistent in its fps. It was not lagging or stuttering in input or sprite movements, it was just at a steady low fps. So I rebuilt with an fps counter, and found that the fps was at a steady 30 fps. Throughout the game it just stayed at 30fps no matter if object count increased or decreased. What's even stranger is that when I build the project in portrait mode and run the game, it runs at a steady 40fps!

    This is so weird. Does some setting limit fps in crosswalk? I'm certain I can get ~60fps as it was in the first couple of builds. I don't know how to proceed. Can anyone give an idea on what could be the problem?

  • Hello all.

    I know this 'XDK vs Cocoon' has been going on for a while, but I myself haven't checked in on C2 for almost a year. So I don't really know which is better now. I used to use Cocoon because then it was way faster than XDK plus the smaller file size, but their limitation of just 2 projects for free users was a put off. Has XDK improved? or are thing just the same?.

    Thanks

  • rexrainbow

    Hey, the Playback event - Video cued does not seem to fire. I put in some actions to test it and it does not work. For me at least. the video loads and plays and ends but the even for the event 'on playback event - video cued' does not seem to work.

    And in load video, the set autoplay to no/yes also does not seem to work. I put load video and set autoplay to no, but it plays it anyway. Only the initial setting of no autoplay works. If I load a new video or create a new YT object and load video, the 'autoplay-no' does not work.

  • rexrainbow Ah, ok. No worries. You're doing an awesome job with your plugins and all. Thanks for all of it.

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Pandy

Member since 1 Mar, 2014

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