WackyToaster's Recent Forum Activity

  • The best approach is probably to create yourself a base-project that includes everything you regularely use, so you don´t have to copy bits and pieces by hand. Deleting stuff you don´t need is much easier. I also have one setup mainly for the way I handle buttons that require just 3 events all across the project for setup (a combination of 2 plugins)

  • Aww yeah, color mixing! Now you just need to release it ahhh

  • Jep, it is indeed awesome to have javascript available.

  • Sometimes I wish apple would just go under already, not gonna happen but one can dream :V

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  • Are you sure the variable is global?

    Are you sure the variable isn't set to constant?

  • Neat, thanks!

  • Hmm I mean for 3D you could aswell use godot or just dive in with unity, both for free.

    99$ per year and you can´t even customize your loading screen + you are limited with worlds/scenes (whatever that exactly is, I guess it´s kinda like layouts) 199$ per year if you want a custom loading screen, but you are still limited with worlds/scenes, 299$ if you don´t want limitations.

    And people complain that C3 is expensive...

  • You neither need the for each nor the empty subevent for what you try to do. Either way it should work.

    Here is the part of my code that doesn't work. And of course if you try to reproduce it just like this it will work. The issue is that it doesnt work on my code.

    Post your code then, no way to help you if you don't post code. Also that sounds like an issue with your code, even if you don't want to hear it. Follow the steps on the bugreport form, delete stuff from your project, narrow it down.

  • Remember that you can also deactivate groups you don't need. So you could have an eventsheet with all enemies in groups and say "ok this is level X and I need these 5 enemy groups active"

    I prefer having all enemies on one eventsheet so I never have to search much around. Either way will work though.

  • I'd use something like arrays/json. It depends a little on what I need to load. So yeah, global variable that increases by one and loads a different set of data from an array.

  • Yes it seems so. Here´s images.

  • There are html elements like input fields aswell as arrays. You can find how everything works in the documentation.

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WackyToaster

Member since 18 Feb, 2014

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