twg's Recent Forum Activity

  • I'm looking to hire a Construct 3 developer. Details below

    Role: Construct 3 Game Developer

    Status: Full time

    Location: Bangkok, Thailand (open to remote for the right candidate, must be able to work Bangkok hours, GMT +7)

    Responsibilities

    - Develop high-quality, engaging playable ads using the Construct 3 game engine

    - Design and implement interactive game mechanics that showcase the core features of mobile games

    - Write efficient, scalable, and performant code using a mix of events sheets and Javascript code

    - Optimize playable ads for performance, load times, and file size across different platforms and devices

    - Collaborate with artists, designers, and producers to ensure seamless integration of assets and adherence to brand guidelines

    Qualifications

    - Extensive experience with all Construct 3 game engine features

    - Experience with developing using both event sheets and Javascript both as inlined event sheet scripts as well as imported modules

    - Proficiency in JavaScript, HTML5, and CSS

    - Demonstrated ability to develop for various game genres including Match3, puzzle, card, hyper-casual, mid-core, and casual games

    - Proficiency in implementing tweens, particle effects and working with Spine animations

    - Proficiency in working with C3 physics system

    - Strong understanding of game design principles and best practices

    - Skilled in debugging web game environments and performance optimization techniques

    - Proficient with version control systems, specifically Git/Codecommit

    - Experience in developing and optimizing for major ad networks (IronSource, Applovin, Unity, Facebook, Vungle, Google, etc.) a plus!

    - Excellent problem-solving skills and ability to work in a fast-paced, deadline-driven environment

    - Strong communication skills in English, both written and verbal are required

    - Must have portfolio demonstrating relevant playable ad or web game projects developed with Construct 3, applications without a portfolio will not be considered

    Anyone interested, drop your email and I will be in contact. Thanks.

  • Hi, I'm looking for a C3 developer with experience creating responsive playable ads for deployment on major ad networks.

    Requirements

    - Highly proficient with all native C3 features, events, actions, conditions, behaviors, etc

    - Highly proficient in HTML5, CSS and Javascript

    - Experience with JS scripting inside of construct for internal logic as well as communicating with external scripts

    - Highly proficient with JSON, XML

    - Experience with implementing Spine animations in C3

    - Experience optimizing assets for lowest file sizes

    - Experience working with Photoshop to export assets from

    - Experience with ad networks, MRAID, size requirements, etc

    Must have portfolio with playable ad examples included on your own website or Github to be considered. Consistent long term work available for the right candidate.

    Thanks.

  • > Confirmed --repo--update fixes the issue for me in 12.2RC.

    command not found: pod

    What i do wrong?

    Looks like you don't have Cocoapods installed.

  • Confirmed --repo--update fixes the issue for me in 12.2RC.

  • I'm having a problem trying to open an older version of C3 editor.construct.net/r94-2, gives me a red screen with this console error.

    main.js:168 Uncaught (in promise) DOMException: Failed to execute 'prompt' on 'BeforeInstallPromptEvent': The prompt() method must be called with a user gesture

    at window.ǃhsw.ǃhGF (https://editor.construct.net/r94-2/main.js:168:47008)

    at window.ǃhsw.ǃqyP (https://editor.construct.net/r94-2/main.js:168:42899)

    Is this happening to anyone else?

  • Try changing "Cap" setting in Draw Line action.

    dop2000 I've tried this, but the square cap settings leaves the lines looking like barbed wire lol.

  • Looking for some advice for drawing smooth lines with the canvas plugin I'm currently using this

    But the lines have lots of gaps in them, the slower I move the mouse/touch, the more gaps there are in the lines.

    I've tried adjusting the image points for the dots to center, left and right with the same result.

    Any help would be appreciated, thanks.

  • Hired Stan for a short project. Quality code, well commented, would recommend.

  • A few notes for people not following the github issue thread, here are some things that I have noticed.

    - Ads would not show for me until I choose the custom providers list in the EU consent settings in Admob, the consent dialog will not show either if you are in the EU, I can't get the consent dialog to show even with the spoofing option, I'm located in the US.

    - I load ads on my splash screen on MobileAdvert>Is configured, even though this always returns true, ads sometimes fail to load, I'd say about 50% of the time they fail to load. Checking if an ad has not been loaded, and reloading the ad on any layouts that show ads fixed the problem, ads load 100% of the time now with that extra check in place. Not sure what is causing ads to fail intermittently on Is Configured though.

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  • Can anybody get the Consent Dialog to show for everyone? (as per the plugin properties setting?) I tried enabling show for everyone and it doesn't show for me in the US.

    Neither the show to everyone or spoofing location to EU works for me, I'm in the US too. Only people I've heard about even getting the dialog to come up are in EU.

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twg

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