dupuqub's Recent Forum Activity

  • I have done these steps thinking the "Load" action from the Array object would work out of the box, but I'm apparently missing something.

    This is my JSON.

    This is the block process.

    This is the output from both the arrays.

    So, wouldn't it be fair to assume the Array would get the structure provided by the json? I can't see what I'm doing wrong and I deeply appreciate any help.

    Thanks in advance.

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  • Your code just taught me a couple of things, thanks.

  • I think I'm bound to make an Array object, load the contents from the JSON array and then use the condition "Contains value"?

    Ashley Is "Contains value" a missing feature in the JSON object?

  • My problem is actually checking if a JSON array has a specific number in it or not, so I was thinking that searching for an index would resolve it, but I couldn't find a straight forward way of doing it.

    I'm able to achieve it through javascript, but I'd rather use blocks.

  • Reigns looks deceitfully simple, but there are hundreds, if not thousands of human hours invested in it, what I mean from it is that you shouldn't feel discouraged if you find it hard in the beginning, it is hard.

    My advice here is the only advice I have for everything, take your time and dissect the problems into smaller problems, then work at each small problem at a time.

    Also, when you dissect your larger problems into smaller ones it's easier to ask for help, like 1StepCloser mentioned, the more specific your question is, the more likely it is to be responded.

  • oh... that's actually pretty smart. I didn't even consider just using the sprite instead of changing the cursor, I'm feeling kinda dumb now. pretty sweet, thanks!

  • Ashley regarded this as a non-issue at the issues page.

    Well, from the link you'll be able to get the file and a gif showing how a sprite has trouble following the mouse position.

    If anyone could try it out, does it also behave this poorly on your machine as well? Is there a fix for it you can think of? it seems illogical for me that for whatever reason I'm unable to follow the mouse with precision. I mean, what games do you ever see it happening?

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  • Well... Because I didn't know Mouse.X("...") existed actually. Your solution works flawlessly, but then again, shouldn't Mouse.Absolute work too? In case it isn't broken, what would be the point of Mouse.Absolute then?

  • I found out. I'm using a 1600x900 display and the game works under 1920x1080, so there's the difference. When I set the game display to 1600x900 it works perfectly.

    My question now is, is this a bug?

  • This is what's happening.

    You can (barely) see in the top left that the Mouse.AbsoluteX and Mouse.AbsoluteY are precisely equal to the X and Y of the Square following (Aim). It has more definition at Gyphy. They are the last 2 items in the log.

    There is no Parallax in any of my layers and every scale is still 1:1.

    I'm stumped.

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dupuqub

Member since 4 Aug, 2019

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