Cascade Games's Recent Forum Activity

  • If there is no sprite object in the layout, but If you use like "set frame", "set animation" actions sometimes it will cause this error.

    Thanks buddy for the tip!

    Ashley what does this error exactly mean & what can trigger it? Maybe I will be able to isolate & figure out the issue

  • We're making the Moonstone Island - a creature collecting life-sim set in an open world with over 100 islands to explore! Our alpha demo is currently playable as part of the Steam Base Builder Fest and will be available until January 30th at 10AM PST! Please wishlist the game as it helps us a lot. Thank you!

    Download Moonstone Island Demo on Steam

    Best of luck for the game. Looks awesome!

    How much time did it took to make this game?

    Edit: Are you kimchica who is playing live on steam?

  • Since you say that it is surely related to loading from URL, what piece of events is actually causing this error? Maybe you are loading something every tick on accident or something? Most likely you'd wanna file a bugreport though.

    https://github.com/Scirra/Construct-3-bugs

    I would had loved to file a bug report, but :-

    1.) It is random

    2.) I have not been able to isolate the issue so that I can submit it

  • I have been encountering this issue from like last 2 years

    I have got tired of this. Game just hangs there (music just keeps on playing in the background as if nothing happened)

    Any idea how to deal with it? Any workaround?

    (This is surely related to loading of image from file folder using "load image from URL")

    Update:- I changed "Max spritesheet size" to 512 from 2048 & it seems to reduce the number of such errors

  • Hi everyone,

    Nowadays I am facing a new type of issue with admob.

    I got email from admob, stating that "Google AdMob ad serving has been restricted to your app". This is happening with multiple apps & I am getting extremely worried

    My policy screen looks like this:-

    All issues are related to "Google-served ads obscuring content".

    Any idea/suggestion on how to deal with such issues? If you have any experience with dealing with such issues, please share it

    Thanks & Regards

  • Try Construct 3

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    I restarted the build service again and it should be working again. (Every time I restart it, I run a test build to verify it's working, and it was working for me after the last restart.)

    Apologies for the inconvenience everyone. Unfortunately it's extremely difficult to figure out why this happens. When it stops responding, I can log in to the build service and see that it has low CPU, free memory, free storage space etc. and everything looks normal, and there are no errors coming from the build service. I will continue investigating and try to narrow down what is going on. In the mean time for anything urgent remember you can do offline builds with the Cordova CLI.

    Article was last updated in 2017. And I can't believe that nothing has changed thus so far

  • Similar issue:-

    What exactly happens:-

    When I start working, in the beginning Construct 3 (editor) works fine. But after approx 1 hour, editor lags horribly (although project runs smoothly)

    What I do:-

    I have a Ryzen 5600H laptop. I tweaked settings in AMD software & selected "performance" instead of "battery optimisation". Also I noticed that issue dissapeared when I used my laptop in plugged mode.

    Maybe our issues are different but I am adding few inputs just in case

    Let me share my experience

    I got a laptop & now I develop in it (earlier computer was there). I noticed that after 30 minutes the editor lags considerably (but for me that was problematic)

    Then I realised that it only happens when laptop is not plugged in (when laptop is plugged in, the problem did not occur)

    So my suggestion is that try with laptop plugged in. If problem disappears then "battery optimisation" is the culprit (Windows & AMD Software:-I have Ryzen 5600H)

  • This actually looks really nice! Too bad I only have an iphone rn but maybe in the future, I'll give this app a try, most likely give it a rating!

    Thanks a lot!

  • Hi everyone,

    I have finalised my app on play store. And it is my 1st app made using Construct 3. It is a "Daily Reading" app.

    It contains collection of quotes, facts, riddles, trivia quiz & vocabulary booster. This will provide motivation & improve your knowledge & vocabulary. Brilliant way to kick start your day!

    Link of the app:-

    play.google.com/store/apps/details

    Surely give a try to it!

  • Hi everyone,

    I have launched pixel coloring app on play store. There are 1500+ images to color. It was very tough for me to code it (because of performance optimisation) but I was successful in doing that. It is hard work & optimisation of over 1 Year!

    Here is the link. Surely give a try to it!

    play.google.com/store/apps/details

    Edit:- 1 Year (I myself forgot about the spent time on the project)

  • Hi,

    I've been trying to test whether Admob banner ads are working via testing my app on an android device. No ads are displaying so it looks as though they aren't loading. So far I've tried exporting unsigned release APK, which gives me the error message "App not installed" when I try to load and open it on my phone, and debug APK, which works but doesn't display ads.

    This is the code I've been using:

    I'm new to this so there could be any number of things I'm doing wrong. Any advice would be really appreciated.

    Make "Show:false" to "Show:true".

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Cascade Games

Member since 31 Jul, 2019

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