AllanR's Recent Forum Activity

  • a great deal of work!

    the wikipedia article for Ori says that they had a team of 80 people, and it took 4 years to develop, so that is 320 man years of development. Very skilled and experienced programmers, artists, musicians, level designers, writers, etc...

    and a lot of testing, and using every tick imaginable to make it work!

  • I think this does what you want...

    https//www.rieperts.com/games/forum/ButtonPuzzle.capx

  • for them to be able to do anything about it, you should make a minimal project replicating the error and submit it as bug report.

  • You do not have permission to view this post

  • awesome job! Congrats. that looks really good for a game jam entry!

  • I don't think there is an easy way - unless someone has made a plugin to do that.

  • I was able to download it and get it running... You don't have to provide the whole thing to get feedback. You could export it to the arcade so people can run it without having to install addons.

    You are doing great - keep at it! Obviously making a game is hard work and takes lots of learning and testing. I am not sure the bird in the first level respawns properly - if I don't jump at the first one, it never came back. I know you have said designing levels is hard work - (you are right!) so keep working. The more you do, the better it will get.

  • you set that in the image editor. Image points is the second icon from the bottom on the left side of the window, right above collision polygon.

    image point 0 is the origin.

  • submit a bug report with the jpg file so they can check it out properly.

  • you can use zeropad to do that...

    zeropad(int(195/60),2) & " minutes : " & zeropad((195%60),2)

  • there is no easy or guaranteed way...

    using SSL helps make it harder for people to intercept requests. You can calculate a hash that the PHP script can use to check if the score is legitimate. But it is not very hard for people to reverse engineer that, or use programs to change the score to whatever they want inside your game (making the request look real to your database). All you can really do is try to discourage causal hackers - the good ones will always find a way.

    I have seen some pretty good suggestions on the forums over the years, but it might take some digging to find those posts now.

    monitor your database, and remove the obvious fake scores...

  • Are you using PHP and AJAX to send the request? Whatever you echo out should get sent back to C3 so you can tell if the results were "Sorry..." or "Your account..."

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
AllanR's avatar

AllanR

Member since 21 Nov, 2013

Twitter
AllanR has 23 followers

Trophy Case

  • 10-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Popular Game One of your games has over 1,000 players
  • x2
    Coach One of your tutorials has over 1,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

19/44
How to earn trophies