WRS's Recent Forum Activity

  • After dancing with a tambourine, I managed to solve the problem as follows.

    Find the file: consentform.html

    and replace the top line with the same extended one:

    <meta name = "viewport" content = "viewport-fit = cover, initial-scale = 1, maximum-scale = 1, user-scalable = no, width = device-width">

    Find the second file: CDVWKWebViewEngine.m

    Add code to Cordova-wkwebview-engine \ SRC \ IOS \ CDVWKWebViewEngine.m between line 99-100,

    // re-create WKWebView, since we need to update configuration

    WKWebView * wkWebView = [[WKWebView alloc] initWithFrame: self.engineWebView.frame configuration: configuration];

    // add begin

    #if __IPHONE_OS_VERSION_MAX_ALLOWED> = 110000

    if (@available (iOS 11.0, *)) {

    [wkWebView.scrollView setContentInsetAdjustmentBehavior: UIScrollViewContentInsetAdjustmentNever];

    }

    #endif

    // add end

    wkWebView.UIDelegate = self.uiDelegate;

    self.engineWebView = wkWebView;

    * - 99 is deleted as it duplicates the first line of this code.

  • Who faced the same problem. I decided to rename it all the sprites in the game in English.

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  • How to be with Construct 3 ???

  • Try this:

    https://drive.google.com/file/d/1jhmNoGaR65z6fit4Y-_Q-ruIJFR0nHYW/view?usp=sharing

    The other one is a direct download. No clue why it's not working.

    Yes, thanks a lot. This is different from my decision.

  • WRS

    I would rather use the Anchor-behavior.

    I made a little example maybe it's helpful for you. You can test different resolutions with the "device toolbar" if you press F12 in your preview in FF or Chrome.

    https://drive.google.com/uc?export=download&id=1jhmNoGaR65z6fit4Y-_Q-ruIJFR0nHYW

    He say:

    Bad Request

    Error 400

    Link is not work*(

  • The Platform Info object can tell you the screen size if you want to change things based on that.

    Thank you very much. I'll try to figure it out.

  • The tutorial says you mainly need to target an aspect ratio, not a specific resolution.

    Yes, I understood and do everything according to the textbook. But I would like to be able to determine the screen resolution, then it would be possible for each resolution to place the elements of the UI as it should.

    In this case, it would be possible to bring the interface to the right side on the iPad, and leave the game card itself on the left.

  • Tell me, who faced this problem and how it can be solved on their own until they made an update?

    Can someone tell me how to get around this problem quickly? Since without its solution it is impossible to pass the test in the AppStore.

    The problem is already a problem, you can get acquainted with it here: github.com/Scirra/Construct-3-bugs/issues/2840

    Tagged:

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  • Ashley made a tutorial about resolution and aspect ratio.

    https://www.construct.net/en/tutorials/supporting-multiple-screen-17

    I read this tutorial.

    But by that lack he does not save from all problems.

    It does not say how to determine the screen resolution and can it be done at all?

  • I think that many are faced with the problem of different resolutions on the phone and tablet. Share how to beat them?

    Obviously, scaling functions is not enough.

    So the picture and the elements of the interface say on the iphone 6 and on the ipad 12.9 does not fit the same.

    If you increase the scale through the scale, then on the iPad there will be strips on the sides (if we say you made the level itself wide for iphone 6), for example, the width of the level is 100 px and the width of the ipad is 500px in this case, what should I do?

    My thoughts are that you can solve these problems. If you somehow determine the screen resolution, I do not know if it is possible to do this in Construct 3?

    Or are there other ways?

    For example, the controls (Buttons and information) I build on the sides of the screen, regardless of resolution.

  • Yes I may start with on start of layout and set public key to your public key given by Google below that add add product and type in what ever product you want for example goldcoins10 no spaces or caps though then below that add complete product registration. Then simply add a Sprite on touch purchase your product name. Look at the forum below perfect example of it set up and working in action be careful she put all her products on 1 line they need to be seperated.

    https://www.construct.net/en/forum/construct-3/how-do-i-8/construct-app-purchase-not-131407

    If you need any more help let me know if I was home I'd just upload an example for you to copy.

    Yes, if you downloaded an example, it would be very much to the article. I would like to deal with this topic in detail. Thank you very much)

    Is there a difference between google and apple?

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WRS

Member since 2 Feb, 2019

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