or something similiar
you know use it like
on collision with "player"
disable pathfinding
simulate control LEFT/RIGHT/UP/DOWN (whatever)
wait 1 sec
enable pathfinding
ah crap .3. pathfinding is too you know unpredictable and i don't use it for that reason exactly -w- i guess you could make pathfinding temporarily disable ? and move it with a 8 direction
um right .3. im having technical issues and i have no idea if the image is showing up
ok it showed up so to make it actually repel just set the deceleration to something low like a 100 and the acceleration to 2000 or around that then max speed to the same as acceleration
welp so here you go this is how to make one object repel another one and i sadly couldn't get repelling two objects to work
repel each other or one object repelling the other ?
i know you can try forcefully moving it by
actually wait a moment i will make an example
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— it's that simple ? O.O
also if you were to use my newb idea would it work or would it be too inconvenient to make
hello well i believe there isn't a way to do it smoothly but u could use spriter to make a third animation that is just a combo of both
importante note is that im a newb
Member since 21 Jan, 2019