So, my player have 2 attack animations(that im gonna call 'Anim1' and 'Anim2').
What i want to do is: if you attack, then attack again before the Anim1 ends, the Anim2 will play and vice versa; if you attack after the Anim1 or Anim2 ends, it will play Anim1.
sorry if it get a bit confusing, i tried to explain the best possible