grigrizljac's Recent Forum Activity

  • Hello, imaffett, IntelRobert!

    I have the problem with OpenSSL:

    If I build with stable version of Crosswalk, I get an alert that it may not be accepted when uploading to Google Play.

    If I set the Crosswalk version to "beta" or "10", the build fails.

    The build failed. An error occurred while building the application. Verify your build assets are correct and try again.

    Build Log:

    The App ID is "*****"

    The App Name is "*****"

    Crosswalk Version: 10.39.235.12

    (I've replaced app ID and Name with *****. If you need them, tell me )

    What can I do? I need to update my app ASAP ...

  • Why does it say it's $7,699,900 when I'm about to pay?

    Are you sure that only Personal License is in your basket?

    I use several devices. My laptop, desktop and desktop on my office.

    How many devices would be allowed if I purchase personal license?

    As I understand from license text, you have enough 1 personal license, as long you're the only user. You can have it on all computers, but only you can use it. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    [quote:2agg2yrv]... This means you can use your licensed copy of Construct 2 on as many computers as you like, so long as you are the only one using it. ...

    https://www.scirra.com/manual/14/using-a-license

  • If its possible - Native iOS and Android exporters? That would make Construct the ultimate game design tool regardless of what version ...

    +1

  • Hey, Ashley

    I've just tried other AltGr signs (\€÷×{}¤ ...), and they appear normally. Only doesn't appear.

  • You have to edit the xdk project file *.xdk and look for the "splashes_": [] part and remove the file references.

    Thank you.

  • > Hello,

    > 1. Is there any way to disable splash screen when building with Intel XDK crosswalk? If I disable splash screen plugin, nothing is changed.

    > 2. How to optimise my app for tablets? I'm sure my app takes the whole available layout, but Google play developer console says that it isn't designed for tablets (it doesn't take the whole layout space).

    >

    1. Remove the splash screen from the XDK project

    2. I asked the same question the other day but got no answer

    1. Where? In projects - > build assets? Won't be then Intel XDK default splash screen?

    2. I suppose it is because of icon and splash screen - you cannot add very high res icons and splash screens in Intel XDK. I'll tag imaffett, maybe he knows.

  • Hello,

    1. Is there any way to disable splash screen when building with Intel XDK crosswalk? If I disable splash screen plugin, nothing is changed.

    2. How to optimise my app for tablets? I'm sure my app takes the whole available layout, but Google play developer console says that it isn't designed for tablets (it doesn't take the whole layout space).

  • Hey,

    I've clicked on the "accept this invitation" button. Where can now I download the game?

  • Ok, good news. You can now login from multiple devices and stay logged in on each.

    Will have to let new changes soak in to see if it keeps you logged in, although I'm hopefully optimisitc.

    Hey there,

    I can't be logged in on multiple devices.

    For example, I log in on computer. When I log in on tablet, I'm automatically logged out on computer. Is there any way to be logged in on multiple devices?

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  • > Hey, RandomOutput

    > I'm interested in beta testing for your game.

    >

    Hi,

    Thanks for the response, may I have the email that you use to download from the Google play store? It has to be this one I invite to the google group otherwise the play store does not allow you to down load it.

    Sure, drop me an email:

  • Hey, RandomOutput

    I'm interested in beta testing for your game.

  • Hey, ZSheff

    I think I'll need a new music for a game ... If you're interested, please email me

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grigrizljac

Member since 25 Jul, 2013

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