Bl4ckSh33p's Recent Forum Activity

  • Hi. I did not try the mobile detection yet but I set mine to "is on node-webkit" to show a close button for win/mac/linux but it does not seem to work.

    Is on platform node-webkit > Closebutton Set Visible

    Else > Closebutton Set Invisible

    On Touch > Closebutton: Browser.Close

    /Update: It does not work in Node Webkit Preview and in the exported project. :(

  • Hi! Sorry to post in an old topic but I think it fits here.

    I built a small game and it runs fine in Safari in iPad 3 but when I add it to the home screen it gets slow and laggy! Is there a way to fix this somehow? I tried it a few times and it runs very smooth in the normal browser.

  • I disabled the Wait and exported it to compile a new version via CocoonJS and it's still broken. I hear the sound but it does not switch to the GAME Layout. <img src="smileys/smiley5.gif" border="0" align="middle" />

    This time I added a few .js files from clay.io because achievements and highscores did not show up. But its still not working on the android tablet.

    /Update: I also noticed that no background sound is played on Android (.apk and html version). It starts but then it gets muted.

  • Hi. I used a function and "Go To Layout" (not by name).

    <img src="http://img5.fotos-hochladen.net/uploads/selectdiff0axrs8d9iw.jpg" border="0" />

    When I hit one of the three difficulties I hear the sound but the layout is not changed on Android. It works fine on iOS and PC. :(

  • But whats the difference when using "if int(random(x)) = y". It only spawns when the random x is y. Can you explain why this method would be better, please?

    Do you mean "call" (Call a function directly from an expression.)?

    scirra.com/manual/149/function

    btw:

    the collapsed function code:

    <img src="http://img5.fotos-hochladen.net/uploads/arrayfunction5zjk4f2rmq.jpg" border="0" />

  • But it works fine on PC and iOS. I thought the ReturnValue will be accessible outside (got a sample from someone where this worked) and the manual says:

    ReturnValue

    Return the value set using the Set return value action from the last function call. If Set return value is not used in a function, it returns 0.

    So it should be at least always "0" and return the Imagepoint X and Y of point 0 if it is not working properly, and not spawn anywhere on screen where no Image Point is placed at all?

  • Hi! I tested my game on PC, iOS 6, iOS 7 and Android 4.4 and I noticed a problem on the android tablet. When a object is created at an image point it sometimes appears half off screen or outside the image and not at the image points. Did anyone else notice something like this? It did not happen on PC or the iOS devices so far.

    Here is the code I used:

    <img src="http://img5.fotos-hochladen.net/uploads/spawnbugandroidyv2fnpqs86.jpg" border="0" />

  • Hi! I built a game and compiled it with CocoonJS and installed the debug/signed .apk on my android device. But when I click on a button which has the following actions, the GoTo is not fired:

    On Touch

    > Play Sound

    > Wait 2 sec (so the sound can be heared, first time works without wait on pc but second time on the layout the sound was cut off)

    > GoTo Layout (GAME)

    But it does not switch to the other layout. Is this a bug?

  • Hi! I used the Open URL in new window action to open my website from within the app and it works fine on PC but when I try it on iOS devices it seems to do nothing. Is there any workaround for this?

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  • But you dont need a 99$ Apple Dev account if it runs as "browser app". Thats why I only use Cocoon for Android so far. :(

  • I tried it again and it worked this time following this tutorial: scirra.com/tutorials/432/android-games-with-cocoonjs

    But it would be nice if you could just enter the command anywhere. Does this work with the env. variables somehow?

  • Hi! I downloaded JDK today and tried to use the keytool. When I run it from the JDK folder it says it can't find the specified c:\android\xxxx.keystore and when I enter the "keytool" command in command line (like descriped in CocoonJS guide) it says its an unknown command. I tried setting the JAVA_HOME environmental variable but this did not seem to work either (for user and global).

    Any tips how to make this work?

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Bl4ckSh33p

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