papi_3458's Recent Forum Activity

  • I should post this here too while I'm at it.

    Subscribe to Construct videos now

    Nice!!!

  • Yeah that happens occasionally. I think Ctrl+ and Ctrl- should work. You can also just open Construct in the browser (editor.construct.net) and then you have access to the browser menu, including a way to reset the zoom level.

    Thank you! The browser menu worked.

  • Hi,

    I was zooming out in the layout editor when the auto save popped up. Now everything in the ide is so small that I can't even see anything. Using Ctrl or Ctrl + Shift and mouse scroll does nothing. Even tried scrolling first before hitting the Ctrl/Shift as suggested on another post.

    Any idea on how to reset the zoom level of the ide?

    Thanks.

  • Thank you Diego. Confirmed it worked!

  • Awesome!!!

  • Hi,

    Are there other ways to zoom in the timeline editor apart from using ctr + mouse scroll? My timeline has zoomed-out to maximum view and will no longer zoom in. I've tried experimenting with different keyboard combinations, but nothing works.

  • I've been working on a puzzle game for the past 6 months. I decided to work under the constraints of the early 90s DOS Shareware scene. That means gloriously garish EGA graphics. I have a demo of the first few levels up on the arcade if anyone wants to check it out:

    https://www.construct.net/en/free-online-games/horace-hagfish-55972/play

    Wow!!! Beautiful!!!

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  • Nice.

  • Absolutely fantastic!!!

  • onur

    > Any updates on this project? Really interesting to see a brick game in this concept. Congrats

    Thanks!

    Yes is still in development, it took way longer than we expected as it's going ober 2 years now full-time when we originally were just looking for a small game that could be done in a month that was meant to be for taking a break from the other bigger games that were long in development but it turned to be far way more complicate, challenging and time consuming than we anticipated, also as we kept adding things and new ideas we switched from a quick game to a full more quality polished game. Though we nearly finish it hopefully, also we did a whole change of the art direction like Backgrounds etc... so we finally found the game identity as it was still not clear before. We are now really happy with how it turned out and the direction we finally chose.

    Thanks for checking it out!

    Really cool. When are you releasing and what platform?

  • Here's a lucky charm.

    I wish your team success on your game

  • Wow!Absolutely brilliant! This is made with Construct 3 right?

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papi_3458

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