1mrpaul1's Recent Forum Activity

  • Advice please how to do background for 3D in C3 when we are using 3D camera

    that will rotate with the player rotation

  • Thank you Ashley, z scale now is really not perfect

    this is how exported from blender cube looks like

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  • What weird thing i found, if to use 3Dobjects with construct 3D camera it makes models distorted

    Look at steve, he is got to be as a box

    so, will be good to have the ability to change x,y,z scale separately

  • Checked instances and examples and do not found how to create new instances of the timeline animations at runtime

  • I am leveraging some work that r0j0hound did and hope to get GTLF file formats working for this plug-in, instead of obj/mtl. That being said, I have also found that getting a good gtlf embedded file is also not that easy!

    is it skeletal animation from blender?

    dreams come true...

    really great work!

    and each, everybody using gtlf files for the html5 3D this days

  • thank you Diego

  • I want to add timeline animation while the game is playing, maybe several instances of this animation

    can you advise how to do it?

  • found the issue. we got to restart the game to make changes in the model

    ....

    another thing

    you got to bake texture in the blender to make it visible in the 3Dobject

  • Wrap my had trying to import my 3D object from blender.

    Can you please say more about how obj got to be done to use in the plugin?

    I tried many different tutorials but without success

    Also, please give a little more info how placing objects is working.

    For example, if I wrote path to box.obj from your example, in the new 3Dobject object, then became impossible to use other files from inventory, box model always will be shown

  • the game is closing when trying to delete 3d object from the project

    Error report information

    Type: unhandled rejection

    Reason: Error: Cannot read property 'Uk' of null TypeError: Cannot read property 'Uk' of null at hyb (https://editor.construct.net/r263/plugins/allEditorPlugins.js:21:204) at NDb.Instance.Ml (https://editor.construct.net/r263/plugins/allEditorPlugins.js:183:346) at Array. (https://editor.construct.net/r263/plugins/allEditorPlugins.js:183:156) at window.Y2a.dispatchEvent (https://editor.construct.net/r263/main.js:1034:28) at window.Y2a.wJ (https://editor.construct.net/r263/main.js:2260:386) at d.XCb (https://editor.construct.net/r263/projectResources.js:666:338) at d.Ch (https://editor.construct.net/r263/projectResources.js:664:433) at d.ri (https://editor.construct.net/r263/projectResources.js:487:506) at d.Ch (https://editor.construct.net/r263/projectResources.js:648:262) at d.ri (https://editor.construct.net/r263/projectResources.js:487:506)

    Stack: TypeError: Cannot read property 'Uk' of null at hyb (https://editor.construct.net/r263/plugins/allEditorPlugins.js:21:204) at NDb.Instance.Ml (https://editor.construct.net/r263/plugins/allEditorPlugins.js:183:346) at Array. (https://editor.construct.net/r263/plugins/allEditorPlugins.js:183:156) at window.Y2a.dispatchEvent (https://editor.construct.net/r263/main.js:1034:28) at window.Y2a.wJ (https://editor.construct.net/r263/main.js:2260:386) at d.XCb (https://editor.construct.net/r263/projectResources.js:666:338) at d.Ch (https://editor.construct.net/r263/projectResources.js:664:433) at d.ri (https://editor.construct.net/r263/projectResources.js:487:506) at d.Ch (https://editor.construct.net/r263/projectResources.js:648:262) at d.ri (https://editor.construct.net/r263/projectResources.js:487:506)

    Construct 3 version: r263

    URL: editor.construct.net/r263

    Date: Tue Sep 21 2021 18:29:04 GMT+0500 (Узбекистан, стандартное время)

    Uptime: 260.2 s

    Platform information

    Browser: Chrome

    Browser version: 92.0.4515.131

    Browser engine: Chromium

    Context: webapp

    Operating system: Windows

    Operating system version: 10

    Device type: desktop

    Device pixel ratio: 0.8999999761581421

    Logical CPU cores: 12

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/92.0.4515.131 Safari/537.36

    C3 release: r263 (beta)

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: yes

    Supports highp precision: yes

    Vendor: Google Inc. (NVIDIA)

    Renderer: ANGLE (NVIDIA, NVIDIA GeForce GTX 1650 Ti Direct3D11 vs_5_0 ps_5_0, D3D11-27.21.14.5749)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2

  • Yeah, it is working, thank you

  • I need to test the game as it is working on the fresh device. In C2 i used incognito window, but in the C3 it doesn't work

1mrpaul1's avatar

1mrpaul1

Member since 21 Feb, 2018

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