Beaverlicious's Recent Forum Activity

  • I like 2D games cause of their variety most. 1000 of different techniques, arts and gameplay-styles. I also like 3D-Shooters etc. but they will never make me feel like a good 2D-game.

    As a SNES-Kid, I think I have a warm childhood-feeling when I play these games, that younger generations may won�t understand.

    My all-time fav�s are:

    -Super Probotector: Alien Rebels

    -Super Tennis

    -Castlevania

    -Sim City

    -Age of Empires

    -Quake

    -JamesBond-GoldenEye

    -SuperSmash Brothers

    -Streetfighter

    -FIFA

    -Speedball2

    -Stronghold

    -Starcraft

    + many many many many more....really to much to list them all :)

  • so he actually wants this shadows? :-D

  • Sorry dude, but your logo has bad quality and is way to detailed to be rescued in a good quality without loosing lots of details.

    Tried to get the inside of the squirrel free, using some transparencies, but that?s just semi-good i guess.

  • Hey guys, just want to let you know, how i solved it.

    I used the bullet behavior and created four invisible sprites called Up,Down,Left,Right....then I made walls from them and changed the direction of bullet behavior in the correct way. Works super fine! :)

  • Making a website is not a good idea mate. Search engines won�t find you!

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  • Cool :) Which solution worked out best for you?

  • Looks pretty good :) Is it kind of a steampunk game?

  • Thanks for all your help people, you are absolutely great! :)

    I?ll try all the stuff you suggested tomorrow.

    Just a thought...

    Couldn?t I just add invisible objects at 45 degrees and the bullet behavior, or will it not stay in the brackets and fly out of layout? Thinking about physic rules, it should work, shouldn?t it?

  • lennaert

    Gosh, what great ideas, but not what I was exactly looking for :)

    My game will be top down, the Mario plattforms were just examples.

    I made up something to make it clearer:

    What I want now, is to let an object follow these laserlines in endless circles. I tried pathfinding behaviour and filled the whole screen with invisible solid sprites, but it acts somehow weird.

    Really hope that you can help me now, it's essential for my whole project:-)

    Thx a 1000 times friends :)

  • It should?t draw a line. :)

    Maybe i?m explaining too bad haha :-D

    I want an object to follow a shape. Maybe a vector line or something like that line in the mario game. I want the platform to move exactly where I want it to, so that it looks like it is sticked to the line :-P

  • jayderyu

    Hey, thanks for your answer :-)

    This sounds really interesting, but is not what i?m looking for :-D

    I want to create something like this. Moving platforms, that follow a route, icreate.

    <img src="http://i48.tinypic.com/2eq5q3d.jpg" border="0" />

    Have you got any tips for me? :) Pathfinding behavior isn?t really optimal I guess ( at least in the way I use it :-D )

  • Hello,

    just wondering if there is any possibility, to draw a path on which the object is moving instead of let it search for the shortest way.

    Thanks:)

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Beaverlicious

Member since 22 Jan, 2013

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