Hi! I just wanna ask, how do I speed up the velocity (speed) of an object? I'm making a pong game and it's really hard to do what I want. That is...
Maxed the current speed as 800 and whenever it hits another paddle, speed up the ball a bit.
I tried many things and I can't seem to add whenever the ball collides with the paddles.
EDIT: It's answered! An answer from dop2000
You can use the same principle with Physics. On collision set Physics Velocity: X component=(Self.Physics.VelocityX*1.1), Y component=(Self.Physics.VelocityY*1.1)