Shubi's Recent Forum Activity

  • R0J0hound

    is there any present plugin near to what we want to do here?

  • Hi developers,

    Here is a question, i saw this game on google play store today, and its game play feels like real bubbles.

    Take a look here...https://youtu.be/j6aNk7hAe24

    I checked on their website, the game is made with unity, i want sonething like this in my game so i want to know, Can we replicate this effect on construct 2/3 ?

    Any suggestions are welcome!

    Thank you in advance!

  • Here is a game i made, please check it out

    play.google.com/store/apps/details

    Thanks for the support!

  • Ashley I did the elimination today and found that the error doesn't goes away until i remove every single object (image) that is showing error from the project.this confirms that it is not due to any of the events in the project.

    And i tried but wasn't able to replicate the error by jist using one of those objects in the project.

    Please tell me what should i do now???....

  • Ok Thanks!

    But you should know that the problem goes away when the game is compiled with webview + or canvas+ or intel crosswalk OR in case the test device is new. So i don't think eliminating events or objects from within the game would come up with any solution for the image loading error!

    But if this is the only way then i would try my best to find the root cause, although it would be very helpful if i had a little knowledge about why image loading error happens!

    Thank you

  • All Google Play related plugins (Cordova IAP, CordovaAdmob and CordovaGame) all are giving error while compiling with cocoon and phonegap

    The error is "Could not resolve all dependencies for configuration ‘:_debugApkCopy’.

    Could not find com.google.android.gms:play-services-base:11.8.0."

    See Full Error Here: https://forums.cocoon.io/t/build-failed-error-with-google-play-services/8747

    I have notified cranberrygame of the same through email, please fix this as many users are dependent on these plugins and are unable to release/update their games.

    Thank you

  • I cannot post my game file, it only happens in mobile phones not having a very fast processor, I tried but i couldn't reproduce it, as far as i have understood it happens when large number of images (~600) are to be loaded and the processor of the mobile is old or slow.

    If it is not a bug then can you please tell me the reasons for which the "error loading image" could have happened.

    I thought it was due to large image size and memory running out so i reduced the image sizes (to 512*512 max) but no luck it still stucks.

    Only if you could tell me some troubleshooting advice or reasons i can then do some troubleshooting myself and post back the solution.

    Thank you

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  • Problem Description :

    The loader layout of my game stuck on loader layout in some mobiles(you can say below snapdragon 636). After ashley's suggestion i did remote debugging i found that there are multiple errors(253) logged in console when loader layout progress freezes, they all talk about the same error given below -

    Example: "Error loading image 'file:///android_asset/www/images/tiled_background6.png': Event

    img_.onerror c2runtime.js:4593"

    Here is a screenshot of the logged errors -

    Note: I tried again after removing cocoon plugins but result was the same, just the errors were reduced from 253 to 249.

    Note 2:Everything works fine when tested with Nokia 6.1 plus and no errors were logged! Just the performance was a little low.

    Description of Capx : I cannot share the capx as it is a large game and because it is only stuck when game is large as i have made small games and never experienced it. i also have tested without third party plugins and it still stucks.

    Expected Result : Smooth game loading (it is alright in devices over snapdragon 636)

    Affected Browsers : All works fine on PC browsers, only stucks in mobiles

    Operating System and Service Pack : Win10

    Construct 2 Version ID : Latest

  • Cassianno

    its not about server, the game shows image loading errors in offline game too!

  • This looks like the problem I've faced and solved thanks to Mimiste: it's not a server issue, it's c2runtime.js and the "CrossOrigin" property that was being set on the loading objects as "anonymous" ... check this out...

    How did you solved this can you please tell me?i am facing kind of same problem of error loading image on some devices.

  • Okay! Sorry, i thought that the link "prototechsolutions.com/webgl-native-android-app" is about incorporating inbuilt webgl inside the game.

  • Ashley

    Is this possible with construct 2 to Create WebGL based native Android App?

    prototechsolutions.com/webgl-native-android-app

    If there is a workaround for this then we will not need to rely on cocoon webview plus or canvas plus...

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Shubi

Member since 9 Dec, 2016

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