Shubi's Recent Forum Activity

  • GeorgeZaharia

    Thank you very much for answering in details... it helped me in understanding things more clearly about FIG

    One followup question though.... about the 2nd answer, it seems you are talking about difficulty in gaining profile data, but if i only need username, friends list/scores and leaderboards.... is it easy to make a multiplayer facebook instant game with C3 right now?

  • I know there are similar posts but they talk about publishing...me being new to fb games dont even know the stuff i need to do with C3 events to make an instant game, let me clear my questions on this topic..

    I played a game on facebook.. an instant game called Ludo Club... and this is what i observed...

    1) It loads instantly at first but then full game loads for a few seconds... (now how do i manage doing that with C3 events?)

    2) then it was a multiplayer game so it connects me to online players (should i simply use multiplayer object connecting to scirra sever or do something else?)

    these are the only questions in my mind right now, please help me with this basic setup of instant games, i need to implement this in my multiplayer game... https://play.google.com/store/apps/details?id=com.dreamoclock.chainreaction

    PS - i need to know do i absolutely need to spend on apple store license to do instant games? (i read it somewhere that i need to)

    Thankyou

  • it works in preview but not after build, in my project i will have to remove a lot of things, just try tap action on a sprite and a radios action with minifying export i am sure it will recreate the bug!

  • sorry to say but the plugin works abnormally if i use minifying script.....

    - tap action doesnot work sometimes...

    - radio alert doesnt work at all...

    note that it works perfectly fine if we dont minify. so thanks for porting it though! :) hope you will have some time to fix the bugs, will wait for it :)

  • wow! u are awesome bro! :)Thanks...

  • Yeah it works after unchecking minifying... can't you fix it please..?

    it also does not support plugin bundle option...

  • > Mikal

    > Also I get another error which seems related to the dynamic functions applied to each stage of the 'step' (function $() function not found.)

    $ mark it is jquery. not include jquery does c3 runtime. you must adding.

    here c3runtime version.

    https://github.com/erenertugrul/construct-plugins/raw/master/ported_plugins/plugins/sweet%20alert%202/dist/sweetalert2.c3addon

    Not working after build in mobile, worked in remote testing though!

    any workarounds?

  • inkfalcon

    I did not tried exporting C2 project with C3 build service, i ported my c2 project to c3 by changing plugins and other things that are required to completely port a project in C3. But C3 Advert plugin works fine!

  • Well,i ported a small C2 project to C3 today and here is what i think about C3...

    - It was easy to port the project.

    - 3rd party plugins are also half way through the conversion to C3 (some are native now, some are ported, a few are left) so not much problem there.

    - Build was easy to handle, i appreciate it

    - Performance depends on running device, it just compiles like cocoon webview, cordova or phonegap.

    - Also i couldn't find the difference between C2 runtime and C3 runtime in terms of performance, in both cases the compiled apk worked great in costly devices and laggy in cheaper ones.

    - Easy monetizing, sharing, loved it!

    - Easy organizing and editing events, again loved it!

    Overall C3 is going to be the best 2D game editor of future, its affordable, its easy, its basic and thus filled with endless possibilities of creativeness. The only need is to enhance performance of build app by may be wrapping it in a browser like webview+ or canvas+ did. I sincerely hope that the team is working on it.

    Love you scirra team :)

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  • Just bought C3 <3 :) :D

  • Thanks a lot man! that will help a lot! :) :)

  • Mikal okkk.

    But Is there any way or alternative for sweet alert plugin, or should i stop wasting my time and start creating my dialogs manually?

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Shubi

Member since 9 Dec, 2016

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