RBuster's Recent Forum Activity

  • RenatoB wow this seems so long ago I have learned so much since then. I believe what I did for that solution was set it to If object is touching/overlapping System wait 5 seconds and set object to destroy.

    I hope this helps

    Sorry to reopen a very old post. Thanks for help.

  • What is the best way to do lipsync the Construct 2? Once I saw a flash system that used phonemes to show different frames. Is it possible to do this in Construct 2? Thanks.

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  • Hi ALLMarkMade

    Could you publish your solution? Thanks.

  • R0J0hound: Thank you! Thank you! Thank you! (again).

  • Some help, please.

  • I'm building a simulation that involves balance. I'm using "anglelerp" to get this result shown in the example. The weights make the balance move, but I can not make it return to the previous angle when I remove one of the weights.

    I've tried everything. I would you like some help. Thank you in advance.

  • Or you could use the sprite condition "is within angle" or "is between angles".

    I tried this but not worked and I don't know why.

    R0J0hound: I'll make some tests with the others suggestions. Thanks.

  • I found a better solution: anglelerp (lerp(self.Angle, x, dt). But the question remains: why can not compare angles?

  • I'm trying to create a game that simulate a weighing balance. First I tried using the Physics behavior, but I gave up because I did not know how to adjust parts of the weighing balance (bar, plates, base, etc.). I am now using the Rotate behavior to simulate this and I need to compare the angle to stop the rotation (speed = 0). This action does not exist for the object, so I decided to use the system action: "compare two values". However, it did not work. Any help? Thanks.

  • I still need some help with this issue. Any other solution, please?

  • Exactly. To export and testing is not necessary to have one. You just need a Mac to publish your game. If you want to work with games and want to publish them for iOS, I suggest you purchase a Mac Mini with a low setting. I did it (Mac Mini i7) andafter I decided migrate to Mac. Today I use VMWare to access my Windows programs, including the Construct 2, and I have nothing to complain.

    The Phonegap is suitable only for very simple games without much movement, and few images. You'll restrict their games.

  • Sorry. I had not paid attention to what you said about using a PC. You're right about Ejecta, but from what I know, you don't need a Mac to export to iOS by Cocoon JS. Check in the tutorial.

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RBuster

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