RBuster's Recent Forum Activity

  • Could someone explain me this issue?

  • korbaach: I'm using more than 9 squares and after that if I selected the tenth or anyone after, I cannot deselect it when I return to the previous one. Could you explain why it happens? Thanks.

  • Set text to left(text,len(text)-len(appendedtext)?

    Thanks Now I understand your suggestion through the korbaach's example.

  • sequence_test.capx

    WOW! Genial!!! Thank you Always helpful!

  • Set text to left(text,len(text)-len(appendedtext)?

    Could you give me more details?

  • Touch > is in touch
    _____Touch > is touching sprite > set text to "It's a fish "str(sprite.IID)
    _____Else > set text to "It's a fish!"[/code:3iiyjm57]
    
    If that's not helpful, maybe you could go into a bit more depth on the goal? When you say the player slides back to a previous sprite, does the text revert to neutral (per my example) or change again depending on which sprite is pushed? In which case I recommend a callback from an instance variable.
    

    Thanks for the suggestion. I think I need something more embracing like a callback as you mentioned: as the player go back to each previous sprite, the IID must be removed from the text object, in the original order. I tried to use variables and add to/subtract to actions (Add sprite.IID) but it didn't work. Could you tell me more about the solution you suggest? Thanks.

    you know its a bit weird that we can append text but cant go reverse I've alway wonder why. I guess its based on Time always moves forward.

    Same here!

  • no help?

  • I simulated this condition in a capx and I hope someone can help me to solve it. Thanks in advance.

    https://www.dropbox.com/s/e6eru93spgm5h ... .capx?dl=0

  • Using variables I presume. I don't imagine how to set the new and the old text and mainly how to control when the finger returns to the previous sprite. Could explain to me how can I do it?

  • I'm using "append" to add sprite's IID to a text objet when the sprite was touched and I need to remove the appended text when the players return his finger to previous sprite.

    Touch > is in touch
    _____Touch > is touching sprite > text  append str(sprite.IID)
    _____System > Trigger once
    
    [/code:1u198616] 
    
    Thanks in advance for any help.
  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks for pointing me to this solution. I almost never use the ribbon. I'll pay more attention to it.

  • How can I change the C2 UI colors? I've tried the "Preferences > Colors > Choose Theme / Edit Color" and the Default option it is always selected when the program is restarted.

RBuster's avatar

RBuster

Early Adopter

Member since 29 Oct, 2012

Twitter
RBuster has 2 followers

Connect with RBuster

Trophy Case

  • 12-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

21/44
How to earn trophies