Hello everyone,
Im currently working with a couple of friends on some kind of Topdown shooter where the player controls a capital ship.
Here's a video from the current prototype, showing some gameplay :
A lot of things are still missing, like the majority of the sound design.
The gameplay aims to be very arcade with some basic "aim & shoot" system, but with a variety of offensive and defensive abilities, all quickly accessible and easy to use.
As you can see in the last part of the video (starting around 3:45), larger enemy ships have a dedicated damage system : you can damage and destroy the different parts of the ships in order to cripple them. This is also true for the players ship : every part of the ship can be destroyed separately, leaving the player with malfunctionning weapons, thrusters and even some HUD elements like the radar.
The game still needs a lot of work and many gameplay elements needs to be refined, but Im planing to release a playable version of the prototype this year in order to have some feedback !
I will also try to post updates here from time to time.