zakkaplay's Recent Forum Activity

  • Thanks for your advice, report is filed :

    github.com/Scirra/Construct-bugs/issues/8252

  • Hi to the experts in the forum, I've encountered a weird bug where my game freezes, and when I checked using F12, I found the following :

    Uncaught (in promise) TypeError: Cannot read properties of null (reading 'IsOriginalSizeKnown')

    at SceneGraphInfo.GetParentScaleX (sceneGraphInfo.js:6:238)

    at WorldInfo.GetX (worldInfo.js:15:86)

    at WorldInfo.RemoveChild (worldInfo.js:39:411)

    at WorldInfo.Release (worldInfo.js:9:441)

    at Instance.Release (instance.js:6:225)

    at C3Runtime._ReleasePendingInstances (runtime.js:97:426)

    at C3Runtime._DoChangeLayout (runtime.js:101:472)

    at async C3Runtime._MaybeChangeLayout (runtime.js:98:89)

    at async C3Runtime.Tick (runtime.js:90:46)

    ---

    Is anyone familiar with these? I would try to get more information if required.

    Thanks you advance!

    Zakkaplay

  • Got it and works! Thanks EMI INDO

  • EMI INDO Sure, thank you.

  • EMI_INDO hi is it necessary to update this plugin too :

    c3addon.itch.io/c3-firebase-analytics

    Thanks and apologies for hijacking this thread.

  • Laura_DDiamonDcher

    Did a build and seems the server is back! :D

    Thanks Construct team and Laura_D!

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  • Hi Laura_D,

    Switching the DNSS didn't work for me unfortunately...

  • I managed to make multiple failed builds before getting one more build done today, before failing all other builds. So it's been very frustrating :(

    Regarding your suggestion to force Chrome to use a public DNS, I would give it a try soon! Hope it works for me too!

    Thank you for being so active in helping Laura. It's greatly appreciated :)

  • Update :

    Managed to get 2 builds done so far, but with multiple failures in between.

    Really hope this gets solved... thanks.

  • Thanks for the suggestion Laura_D, I did try building an example project and it did build.

    But when I used my project, it failed with the scenario I described above. Is it due to the project size, timeout or if there are some changes applied recently that might cause the issue?

    The issue did not occur until yesterday, and its very frustrating as I need to build apks for myself and my team to test on devices as we are doing a mobile game.

    Are there any people other than Ashley who might be able to look into the situation?

    Greatly appreciate your time and help.

  • Hi Laura_D

    1. I've restarted my pc, cleared my cache.

    2. Reloaded construct3

    3. Re-Login. (As I've cleared my cache)

    4. Added the addons for the project again

    5. Loaded my project.

    6. Build.

    Results :

    Transfer for build to server was smooth until 60+% when it started to slow down. After that, I lost connection to build server then I get stuck.

    Any idea why?

  • Build failed.

    "Lost connection to build server"

    But my internet is working and is able to surf net and msg this forum.

    Will try to restart my pc.

    This issue started since last night for me.

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zakkaplay

Member since 4 Aug, 2012

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