TheWindmiller's Recent Forum Activity

  • I would really love to replicate this FX in construct...the ability to fade an object into a solid single color (losing it's details along the way ) to simulate Fog vision, but my attempts to find a suitable FX so far fall short.

    Any would help would be highly appreciated.

    Thanks!

    Cheers

  • OK, cool.

    Thanks :)

  • Thing is, I updated r137 and saved my project last ( so I can't use the last stable version with this progress anymore)...using the offline version. Now, because there is a r138 out, it wants to update my editor to the last available version, which is cool. Thing is that when I update my project doesn't start. I'm sure this is going to be fixed until next stable version (as it's happened before in betas), but until then I'd like to open my offline editor using r137...and currently I can only use 136 and 138.

    How can I bypass this issue.

    Thanks

  • Is there any way to save my docked windows and pop-up made ones as well. I use two screens and would love it if there were any means I don't have to go through configuring my work layout everytime. Maybe some Chrome app that would help? Anything?

    Cheers

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  • Is there a way to get the value of a sprite object's effect param (Tint RGB values, for example) to compare it for what ever needs?

    I want to check if R of the RGB is less than a global R i want to add 1 per tick or some such functionallity.

    Thanks

  • just found out I can use pick last created in the same function as the one creating the object. SOVLED. THanks.

  • I want to reference an object created with the create by name functionality so I populate various vars. On Created doesn't really cut it for me as I want the function that creates the object to populates its various vars with the function's params.

    Cheers

  • I wonder if any solution to this problem is available as I have the same one currently. Thanks.

  • Will do! Thanks again!

  • Wow! This is exactly what I needed. You have my eternal thanks good sir. Hats off!

  • This is what I mean.

  • Hey guys.

    The pathfinding demo has a way to to mark all obstacle grid boxes. Is there a way I can mark the grid boxes that the actual path has marked?

    Not sure I'm being clear enough.

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TheWindmiller

Member since 11 Jun, 2016

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