Hi guys.
I'm having this very odd issue with the pathfinder behaviour and its breaking my balls.
First to mention: I have rotation disabled and a very fast rotation speed set despite that so the lag which is normally filled by rotating the sprite is minimal - I am aware of that bug so the problem does not concern it.
So here's the thing, I have a layout set up, pathfinder works works great, goes where it has to, always finds shortest route, its fast enough. But then I add an object with the Solid behavior, only one, and the pathfinder freaks out. Several things begin to happen.
a) every time I try to send the pathfinder object someplace, I have to click twice with the mouse, as the first time nothing happnes (almost every time),...and I'm not talking about delay, just nothing happens (mind you this happens only after I've introduced an object which the pathfinder has to aknowledge - and it is small and the pathfinder cell size is small enough)
b) the path is veeery chaotic...sometimes it goes in the right direction...slows down, accelerates again, sometimes it would make very odd curves as if going arround some invisible object...and there is nothing there Im certain.
c) it generally starts to feel buggy, now, I've tried out the pathfinder demo that goes with construct and there it works fine,...I can't put my finger on what im doing wrong. If someone has experienced something of the sort, I would immensly apprciate you sharing how you fixed this.
Cheers!