fredriksthlm's Recent Forum Activity

  • Actually you can use 'LAST'.

    But if no strategy is set, it uses 'IMMEDIATE'.

    This works for all Objects.

    Not supported in the plugin though, so you need to do it with javascript

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  • you must use different sprites. you cannot have different images per uid

  • Just set editor.construct.net as a trusted site

  • you can post as many scores to the api as you want.

    but the restriction is that you only can have one updateasync per session. regardless if it is a shareLeaderboard or custom.

  • You do not have permission to view this post

  • You can only send one update per session

  • Well, since webgl2 is off for android devices, if built with r111. This is another error you are having.

  • I just realised we only made the change for the C3 runtime. I don't generally like doing this but I did the same for the C2 runtime as a last-minute change for today's stable release (r111). So can you give it a go with that release and see if that helps?

    If it still displays a blank screen it's possible it's actually a different issue not to do with WebGL 2.

    I can see the new code in the runtime from r111 now.

    I can verify that it works fine now. (so no need to manually amend the runtime file for now on then!)

    Thanks

  • Ashley

    R110 "Android: disabled WebGL 2 for the time being due to reports of what appear to be GPU driver bugs. Android devices can still use WebGL 1."

    I actually got black screen again after exporting with R110.2.

    I tried to look into the runtime but could not see where you disabled webgl2 for android, is it in both C3 and C2 runtime?

  • Ah, ok, might be some other update at the same time then..

    But yes, it happens to instant games as well. And not only games from Construct, also other devs using other tools has disabled webgl2.

  • The issue started when samsung rolled out their Samsung Internet 7.2, which is a fork of chromium v59. Then it got official support of WebGl2.

    Before Samsung Internet (v6.2 & v6.4) used a fork of chromium v56. Which did not support WebGl2.

    So the error is on all Samsung phones that got a new release of Samsung Internet, which is basically all Samsung devices with Android 5.0 or above.

    xda-developers.com/samsung-internet-7-2-beta-protected-browsing

    It is not related to APKs

  • Feedback r109

    FYI. I can verify it works fine with the function to fetch Type and ID on the fly in the new r109 version of the plugin.

    Thanks for great and quick update Ashley!

    I tested to run this little function every time I go into a context. Works great! (would not work in versions below r109)

    The test:

    .

    So now people can continue to work on a new Instant Game 3rd party plugin then :))

    With the rest of the features! :)

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fredriksthlm

Member since 6 Jun, 2016

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