I think this plugin is what you want.
construct.net/make-games/addons/129/social-sharing
pretty much all of this is shut down by facebook.
This is what you want:
developers.facebook.com/docs/sharing
Actually you can use 'LAST'.
But if no strategy is set, it uses 'IMMEDIATE'.
This works for all Objects.
Not supported in the plugin though, so you need to do it with javascript
you must use different sprites. you cannot have different images per uid
Just set editor.construct.net as a trusted site
you can post as many scores to the api as you want.
but the restriction is that you only can have one updateasync per session. regardless if it is a shareLeaderboard or custom.
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You can only send one update per session
Well, since webgl2 is off for android devices, if built with r111. This is another error you are having.
I just realised we only made the change for the C3 runtime. I don't generally like doing this but I did the same for the C2 runtime as a last-minute change for today's stable release (r111). So can you give it a go with that release and see if that helps? If it still displays a blank screen it's possible it's actually a different issue not to do with WebGL 2.
I just realised we only made the change for the C3 runtime. I don't generally like doing this but I did the same for the C2 runtime as a last-minute change for today's stable release (r111). So can you give it a go with that release and see if that helps?
If it still displays a blank screen it's possible it's actually a different issue not to do with WebGL 2.
I can see the new code in the runtime from r111 now.
I can verify that it works fine now. (so no need to manually amend the runtime file for now on then!)
Thanks
Ashley
R110 "Android: disabled WebGL 2 for the time being due to reports of what appear to be GPU driver bugs. Android devices can still use WebGL 1."
I actually got black screen again after exporting with R110.2.
I tried to look into the runtime but could not see where you disabled webgl2 for android, is it in both C3 and C2 runtime?
Ah, ok, might be some other update at the same time then..
But yes, it happens to instant games as well. And not only games from Construct, also other devs using other tools has disabled webgl2.
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