Naji's Recent Forum Activity

  • I just want to say Happy Ramadan and Ramadan Kareem for all the forum users here !

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  • Can Tom add a feature to these forums to see who had seen your topic in the forum? I can see the views but the problem is that I can't see who . Who agrees?

  • HTML5 biggest problem is that sometimes the FPS is low and sometimes its high (60) , and I'm still on same computer , then why it varies? Is it a common HTML5 problem or it's just me

  • If I have set the layout to unbounded scroll , then added objects and terrain to the game, I want when the screen moves after the bound , a new terrain is created thus the player don't see empty land. How can I achieve that?

  • The answer is 1 since Construct2 reuse the sprites created in memory thus cloning will consume as little memory as possible, whereas when you create many sprites, then C2 has to memorize all these sprites thus consuming more memory!

  • For 2D Games: Construct 2 rules and Unity3D drools!

  • Buy C2

    Make a 7200 events game (our current project)

    Well it's so damn convincing

  • No , unless the author declared to do it

  • If you have the free limited or licensed edition , pretend that you have only 100 Events Limit. What Strategy would you use to reduce events and adjust it to make a game with that limit?

    • Reducing from features
    • Reducing from gameplay
    • Reducing from settings
    • Reducing from UI & Buttons
    • Reduce equally from all the above
    • plan events and apply them on project
    • Other (explain)

    My strategy is to reduce from UI and Buttons and also if possible from features to maintain the project on 100 events

  • use the viewportbottom() expression..

    Thank you!

  • The whole height of the layout is 1080 px but since it has unbounded scrolling thus the bottom of the layout will not be 1080 px and the position is changed , how can I know the value of the edge of the layout??

  • You just can't , kongragte choose the game that will have badges

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Naji

Member since 23 Jul, 2012

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