Yura G's Recent Forum Activity

  • I can't find good tutorials of Fragment-Shaders in the youtube/web that fits construct2 purposes.

    Most tutorials coming in pairs of Vertex Shader + Fragment Shader with deep explanation behind the scenes of process that combines texture with light and color... 3d, normals...

    But construct2 uses only Fragment Shader of the 2d plane image... So more than 90% of tutorials information is irrelevant.

    So, does anyone know any good tutorial on GLSL/FragmentShader that can show good examples of 2d shaders with explanation of the syntax and more?

    Something that fits construct2 uses?

    Thank you.

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  • More experienced users can correct me, but my short answer:

    Build in plugin for Multiplayer based on Host and Peer, that is good for small games but have its own limitations.

    The other unlimited option is to build everything by yourself: server, comunication, jsons, ajaxes etc... - and that is only dependence on your developer and programming skills. You can achieve great games, but again, its only depend on you and its far from being easy.

    My advice, if you only starting with construct, don't start with big multiplayer game as your first project, because you'll get frustrated and wanna quit. And it can be unfortunate because construct is really good tool that worth exploring. Better to try start making platformer game and later making it multiplayer, rather than making straight multiplayer game.

  • Any one from Israel, preferable from Tel-Aviv?

    Two opportunities.

    One paid, another depends on what you can do.

    Please PM me or comment here.

    Thank you.

  • You always can press Right Arrow Key before pressing space/tab/enter/return...

    But if you dont have varibale with that name construct will prevent you from closing the dialog box and will point on Syntax Error.

    re c3, it would be actually really good if c3 engine would be rewritten in a faster web language, like c. I think capx would still be backwards compatible, maybe outside 3rd party plugins, but you'd load project in to c3, it would got converted and you'd just export.

    Agree.

  • I'm tallking about Buttons, File-Choose, List, Progress Bar, Slider Bar and Text Box.

    Right now I can change some simple CSS like background, color, font-family etc...

    But I can't select by pseudo selector/class (the specific state of the item),

    for example I want to set styles for Button when its :hover or :disabled

    I think it would be nice to have option to heve in the dialog box option to add pseudo selector.

    Because right now I see only two ways to overcome that limitation:

    1. By Browser>Execute JavaScript and set styles manualy

    2. By changing CSS on the fly, for example to simulate :disabled I have to chenge the CSS when I dissebling the button, but for simulating :hover I have to make sprite under the button to detect hovering and check for hovering and then to change the CSS of the iteme above... To messy.

  • The outline around the border could be from sampling garbage values outside of the quad.

    Exactly!

    I tried to clamp, but the garbage values can be found even in the quad...

  • Link to capx: http://www.filedropper.com/outlinefail

    I figured out that in my project the problem is two outlines, even with 100 opacity:

  • Does it still happen if the objects are on different layers?

    ~Sol

    Yes, it happens on same and different leyers , if I turn off an on "Force own texture" or "use render cells"...

    Furthermore in my project it even hapening when the opacity is 100, but I can't duplicate that bug outside my project.

    It looks that Constract 2 shaders works in a way that they don't clear memory after they rendered previous objects, and it messes up with current renderings...

  • Please, help me.

  • I have used R0J0hound 's outline effect and noticed that the outline produces strange visuals while fading in/out (or have opacity other than 100) over objects with other WebGl effects.

    I tried to tweak the shader so it would not take image samples outside the box, but I failed

    Can someone explain what is happening or how that problem can be solved? Thank you.

    Simplest example:

  • Always getting this message.

    First I had only java 8 32bit, then instaled additionaly 64bit version, then uninstaled 32 version...

    At every point made a restart, and nothing helped.

    Now I have:

    Java 8 (x86) update 92,

    Java 8 (64 bit) update 92,

    Windows 7 (64 bit) professional,

    Construct 2 (64 bit) r225

    Intel i5-3470 3.20GHz 3.20GHz

    RAM 16.0 GB

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Yura G

Member since 10 Mar, 2016

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