Prominent's Recent Forum Activity

  • yeah, the main problems for me seem to be 4 and 5, but mostly 5. There's always something amiss regarding the nw.js / chrome stuff, where you're expected to wait for an update to fix it, which could take months. and there's always a chance these updates can introduce new problems.

  • Burvey , you can define a grid width and grid height. If I pull the re-size handle that constrains the re-sizing to only one dimension, it should do just that. It shouldn't incorporate both dimensions. This is obviously a bug, or usability issue that should be fixed.

  • Problem Description

    When layout is duplicated, it doesn't carry over the grid options and grid size settings.

    Attach a Capx

    https://1drv.ms/u/s!AhHSZHEulqh_gXRpC62zMW9CPFzl

    Description of Capx

    has layout with grid snap enabled and grid size set to 8

    Steps to Reproduce Bug

    • duplicate Layout 1
    • open Layout 2
    • check the grid options and grid size settings

    Observed Result

    The grid options and grid size aren't duplicated.

    Expected Result

    the settings should be duplicated.

    Affected Browsers

    • Chrome: (YES/NO)
    • FireFox: (YES/NO)
    • Internet Explorer: (YES/NO)

    Operating System and Service Pack

    vista sp2

    Construct 2 Version ID

    r239

  • Problem Description

    Sprite has a height of 2 pixels. If you have Snap to Grid enabled, when you drag the side handle to resize only the width, it will also resize the height to 0 pixels.

    Attach a Capx

    https://1drv.ms/u/s!AhHSZHEulqh_gXRpC62zMW9CPFzl

    Description of Capx

    have a sprite with height of 2 pixels, and snap to grid enabled.

    Steps to Reproduce Bug

    • Click and drag the right resize handle (not the corner), so you only resize the width.

    Observed Result

    It inadvertently resizes the height.

    Expected Result

    It should keep the same height as before the drag.

    Affected Browsers

    • Chrome: (YES/NO)
    • FireFox: (YES/NO)
    • Internet Explorer: (YES/NO)

    Operating System and Service Pack

    vista sp2

    Construct 2 Version ID

    r239

  • After All Angel

    I just recently put up my new game on steam greenlight. It needs your vote.

    http://steamcommunity.com/sharedfiles/f ... =839109247

    The game uses symbolism to express certain principles and ideas related to life and death. It is meant to provoke some thought about black and white, light and dark, and what may be found in between. It is based on some revelations I have had through my life, and represents a deep meaning for me.

    I also realize that in these cases where votes are cast, usually the creator behind the creation isn't considered- that people tend to look just at the surface and what is being presented. I know it may look confusing, but there is a deeper message to it all. I hope that I can gain your support. This game will be small, but its success will bring bigger things.

    Thanks

  • One way might be using a loop

    System > For

    start index 0,

    end index 1

    Object > Overlap at offset

    Offset X: loopindex=0?-100:100

    another way

    If your collision polygons for the objects are just boxes you could maybe do:

    System > Compare Two Values:

    first value: object1.bboxright+100>object2.bboxleft&object1.bboxleft-100<object2.bboxright

    comparison: =

    second value: 1

    R0J0hound , I thought that was the case- but it wasn't working. I restarted Construct2 and it worked.. So I guess there is some bug somewhere that stops the editor from functioning correctly. I also noticed some other strange things like not being able to change properties of objects. I have no idea on how to reproduce the bug though- I have encountered it several times in the past.

    fuego96 , that doesn't select all instances of an object in the editor.

    I tried to looking for a Select All command to select all instances of an object in the editor, but I was surprised that there isn't this ability. Can we get this in C3 if not C2?

    edit: seems like I encountered a bug that prevents the editor from functioning correctly.

  • Gigatron , that doesn't fix the issue. It still gets messed up when scrolling. The pixelated effect needs to pan with the scroll position.

  • Gigatron , https://1drv.ms/u/s!AhHSZHEulqh_gXNbRY9jc_ihjpvv

    There's an example of the issue.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • When C3 gets released- If C3's plugin abilities are as improved as people are led to believe, I would expect someone to make a 3d plugin for it to take advantage of whatever new features there are.

    But you probably will not want to wait until then.

    Disadvantages to visual scripting would be that you might not get all the flexibility you'd get from regular code. However if it is implemented well, that shouldn't be a problem, unless the engine itself has limitations.

Prominent's avatar

Prominent

Member since 28 Apr, 2012

Twitter
Prominent has 9 followers

Trophy Case

  • 12-Year Club
  • Popular Game One of your games has over 1,000 players
  • Famous Game One of your games has over 10,000 players
  • Email Verified

Progress

15/44
How to earn trophies