I need to fix the hexagonal pixellate effect- when the screen scroll, the effect doesn't take this into account so the effect goes crazy when the screen scrolls.
I need help figuring out how to apply either the viewOrigin or the scrollPos to compensate for the scrolling.
I imagine I'd have to add something like mod(scrollPos,scale) to some value, but it isn't clear to me where exactly, or which value, etc..