ok so here it is:
player casts a spell (star)
star has a variable (DMG) that decides the damage target takes.
star is also a member of the family "spells"
target har a variable (HP) and is a member of the family "enemies"
is it possible to make an event to look like this?:(> = event - = action)
spells on collision with enemies -enemies subtract spells.DMG from enemies.HP
cant find a way to make a specific family members variables to effect a variable on a specific member of a different family. Is this possible?