NotionGames's Recent Forum Activity

  • Yes!!! I knew deep down to stick with Construct over GM. You guys are awesome!

  • It looks pretty cool to me. the ai is really fast like everyone says but im sure you're not done with the game.

  • Awesome! I'm downloading it now! I was constantly scratching my head about this! Thanks!!!

  • Thank you ramones

  • How do I set up the layouts so I know which one will run first whenever I export the game?

    I have a layout for logos that I want to be first and I have events set up to go to whichever layout comes after on each layout afterwards. I'm just trying to figure out how to tell Construct which layout I want to be the very first layout to load.

    Thanks

  • I really enjoyed this game. good job

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  • Thanks guys. I'm trying out the tagging all of the bgmusic with the same tag as Kyatric suggested. Thanks!

    I'll let you know if I come across any other problems

  • I am working on a game that'll have a lot of bg music and I'm wondering if there's a way I can just stop the music playing in the bg altogether without having to make an action block with like 15 stop actions.

    for example:

    On Character death > stop 'NightTheme'

    > stop 'NightTheme2'

    stop 'DayTheme'

    since I want this to work across all of the levels, I'd like to know how to just stop the last bg music playing in general.

    I hope this makes sense sorry.

    and thanks!

  • I watched the entire set of videos. I enjoyed it. Thanks for taking the time to share knowledge with the rest of us and explain what it is that you're doing. it allowed me to follow along better. I still don't completely understand arrays lol but I'll get there

  • <img src="http://i47.tinypic.com/34fdzs6.jpg" border="0" />

    been working on Super Ubi Land all day.

    • Added a balloon hang/gliding ability (a little addition for those who've played up up ubi) allows ubi to glide for about 5 seconds before popping.
    • enemies now have a particle explosion effect once you kill them
    • every time you jump on two or more enemies (without touching the ground), a combo/multiplier counter pops up and you get points x the number of enemies you killed before touching the ground again. After about 6 enemies, you start earning 1ups
    • Built more of the test level
    • fixed bugs

    Sometime next week I'll be starting on the art again drawing more enemies, environments, etc.

    MelVin Thank you sir! appreciate your kind words

  • Thank you. I changed the video and I will also check out the example you've posted. I'll let you know if it's what i was talking about. Thanks again!

    *UPDATE*

    yes! that's exactly what I wanted! Thanks a ton!

  • Subscribe to Construct videos now

    -Skip to about :30 secs in the video-

    I'm wondering how you can show the amount of points earned by killing an enemy. Basically right after you stomp on the enemy, their point value appears and fades away. The point values change too so i need to be able to display the changing point values.

    Thanks a ton!

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NotionGames

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Member since 27 Dec, 2011

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